Blind & Loaded
| Summary | Shooter with invisible players, random items, and listening for footsteps to outlast everyone else. |
|---|---|
| Description |
A multiplayer tactical arena where everyone is invisible during the round. You hear footsteps, you guess positions, you commit. Best played with others — the more players, the better. Bots fill empty slots so you can always jump in. Modes • Standard — Everyone for themselves, last one standing wins • Team vs Team — Two teams, survive together • Hazards — The arena turns hostile: sweeping lasers, gusts that shove you off the edge, falling meteors and ice slicks • Colors — Each round the floor splits into colored blocks, after the showdown, every block that isn't the safe color drops away • Frenzy — Each round after the first deals everyone a brand-new random item Controls • WASD — Move • Mouse — Aim • Shift — Stealth walk • E — Use item / Gamble • B — Open shop • V — Push to talk (voice chat) • T — Text chat • G — Taunt • TAB — Hold for scoreboard and item description Items • VEST — Absorb one bullet this round • FLASHBANG — Blind all other players • FOOTHOLD — Your platform won't drop this round • DECOY — Phantom footsteps walk away from you • REVEAL — Reveal a random opponent for half a second • MUTE — Move silently until end of round • QUICKDRAW — Shoot first in this round's showdown • STIMULATOR — Move faster for 5 seconds • ICE — Drop a slippery ice puddle in front of you • TRAP — Lay a hidden trap; any enemy who steps on it is stuck and exposed • BARRIER — Raise a wall in front of you; blocks bullets until next round • SWAP — Instantly swap positions with a random enemy • WILDCARD — Becomes a random other item when used • HOOK — Throw a hook; reel a hit enemy in to you • HARPOON — Throw a harpoon; launch yourself to whoever it hitsA multiplayer tactical arena where everyone is invisible during the round. You hear footsteps, you guess positions, you commit.
Best played with others — the more players, the better. Bots fill empty slots so you can always jump in.
Modes
• Standard — Everyone for themselves, last one standing wins
• Team vs Team — Two teams, survive together
• Hazards — The arena turns hostile: sweeping lasers, gusts that shove you off the edge, falling meteors and ice slicks
• Colors — Each round the floor splits into colored blocks, after the showdown, every block that isn't the safe color drops away
• Frenzy — Each round after the first deals everyone a brand-new random item
Controls
• WASD — Move
• Mouse — Aim
• Shift — Stealth walk
• E — Use item / Gamble
• B — Open shop
• V — Push to talk (voice chat)
• T — Text chat
• G — Taunt
• TAB — Hold for scoreboard and item description
Items
• VEST — Absorb one bullet this round
• FLASHBANG — Blind all other players
• FOOTHOLD — Your platform won't drop this round
• DECOY — Phantom footsteps walk away from you
• REVEAL — Reveal a random opponent for half a second
• MUTE — Move silently until end of round
• QUICKDRAW — Shoot first in this round's showdown
• STIMULATOR — Move faster for 5 seconds
• ICE — Drop a slippery ice puddle in front of you
• TRAP — Lay a hidden trap; any enemy who steps on it is stuck and exposed
• BARRIER — Raise a wall in front of you; blocks bullets until next round
• SWAP — Instantly swap positions with a random enemy
• WILDCARD — Becomes a random other item when used
• HOOK — Throw a hook; reel a hit enemy in to you
• HARPOON — Throw a harpoon; launch yourself to whoever it hits
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| Votes | 103 11 132 |
| Error Rate | 0% |
| Loading Screen Media | https://cdn.sbox.game/org/suburbianites/blindloaded/loadingscreen/9cd4badb-c222-41b9-bfac-1f9979f7b1c1.mp4 |
| Reviews |
36 reviews
50% Recommended (18)
27.8% Promise (10)
22.2% Needs Work (8)
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| Usage |
2 active now
913 players
1,572 sessions
224 hours playtime
9 minutes avg session
CCU sampled
Totals captured
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| Data | {"Versus": true, "TwoPlayer": true, "FourPlayer": true, "MultiPlayer": true, "ThreePlayer": true, "SinglePlayer": true} |