Pixel Shader Entity - Version 16597

Created
Total Size744.5 KB (762,360 bytes)
Modified Size744.4 KB (762,306 bytes)
File Count8
Engine Version10
Changes
Whoops forgot to include the assets
Meta
{"CsProjName":"","PrimaryAsset":"","PhysicsMins":"-1,-1,-1","PhysicsMaxs":"1,1,1","RenderMins":"-1,-1,-1","RenderMaxs":"-1,-1,-1","Compiler":{"RootNamespace":"Sandbox","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","ReleaseMode":"Release","References":[]},"Summary":"A Hammer entity that controls how pixelated the screen is (per map)","Description":"","Public":true,"ReplaceTags":"shader entity pixel"}
{
  "CsProjName": "",
  "PrimaryAsset": "",
  "PhysicsMins": "-1,-1,-1",
  "PhysicsMaxs": "1,1,1",
  "RenderMins": "-1,-1,-1",
  "RenderMaxs": "-1,-1,-1",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "ReleaseMode": "Release",
    "References": []
  },
  "Summary": "A Hammer entity that controls how pixelated the screen is (per map)",
  "Description": "",
  "Public": true,
  "ReplaceTags": "shader entity pixel"
}

Diff (744.4 KB modified)

+5 ~2
  • materials/default/default_tga_892c5109.generated.vtex_c (1.8 KB)
  • materials/editor/env_pixelate.vmat_c (2.1 KB)
  • materials/editor/env_pixelate_png_3b90278b.generated.vtex_c (95.8 KB)
  • materials/pixelscreen.vmat_c (2.1 KB)
  • shaders/pixel_screen.shader_c (21.7 KB)
  • .bin/package.base.dll (610 KB -> 610 KB)
  • .bin/package.trend.pixelscreen.dll (11 KB -> 11 KB)