Pixel Shader Entity
by
trende
| Summary | A Hammer entity that controls how pixelated the screen is (per map) |
|---|---|
| Description |
About Pixel Shader Entity A package description - coming soon from trende2001!About Pixel Shader Entity
A package description - coming soon from trende2001!
|
| Votes | 👍9 👎0 ❤️12 |
| Error Rate | 0% |
| Usage |
6,388 players
11,733 sessions
1,429 hours playtime
7 minutes avg session
Totals captured
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| Data | {} |
| Version | Created | Size (modified) | Files | Changes |
|---|---|---|---|---|
| 19262 | 136.7 KB (13.1 KB) | 8 +1 ~1 | Changes on 2023-06-21 | |
| 18133 | 136.6 KB (15.2 KB) | 7 ~2 -2 | Add resolution presets | |
| 17258 | 138.8 KB (11 KB) | 9 ~1 | Fixed UI not being bypassed | |
| 16855 | 138.8 KB (13.2 KB) | 9 ~2 | Changes on 4/21/2023 | |
| 16825 | 138.8 KB (13.2 KB) | 9 ~2 | Changes on 4/20/2023 | |
| 16824 | 138.8 KB (17.4 KB) | 9 +3 ~1 -2 | Changes on 4/20/2023 | |
| 16632 | 744.5 KB (623.1 KB) | 8 ~3 | Don't do pixel pass on UI | |
| 16597 | 744.5 KB (744.4 KB) | 8 +5 ~2 | Whoops forgot to include the assets | |
| 16592 | 621.1 KB (621 KB) | 3 ~2 -5 | Re-re-upload | |
| 16566 | 734 KB (612.3 KB) | 8 ~3 | Re-upload | |
| 16565 | 734 KB | 8 +8 | Release |
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