Motherlode Casino

thumb
Identtrinit.motherlodecasino
Created
Updated
Latest Version 339868 2.5 MB +15 ~6
Tags blackjack casino clicker crash dice duel gambling idle mines olympus pixelart plinko pvp roulette singleplayer slots wheel
Links s&box
SummaryMine your own chips, then risk them across 10 provably fair games. Duel real players. No real money, no purchases.
Description
The casino where every chip is mined Nobody gives you chips here. You dig them out yourself. Start with a pickaxe and a coin. Every click mines chips straight into your balance. Spend them on a better pickaxe, or on a mining bot that keeps working while you play — then take that stack to the floor and see how long it lasts. Ten games. Dice, Mines, Crash, Plinko, Slots, Wheel, European Roulette, Blackjack, Olympus and Hidden Clash — plus the Mine itself, where the whole thing starts. Hidden Clash — pick in secret, fight in public Knight beats Assassin, Assassin beats Mage, Mage beats Knight. You choose in secret and both sides reveal at once. THE GAUNTLET is you against the house. Every win doubles what is riding: bank it, or pick again and press on — lose one and the whole run goes. Ten rungs, up to 972.80x, and exactly 95% return on every single one of them. THE ARENA is you against another player. You seal a pick and your challenge stands for 48 hours; whoever takes it puts up the same entry. Their record, streak, class rates and last five picks are public — read them before you pick, and remember they can read yours. Provably fair, and we mean it Every result comes from HMAC-SHA256(server seed, "client seed:nonce:cursor") — the same scheme real money casinos use. You can set your own client seed, check the server seed hash before you bet, and rotate the seed to reveal the previous one and verify every round you played with it. The house edge is published, per game, right in the interface: • Dice — 99% • Crash — 99% • Mines — 99% • Blackjack — ~99% • Roulette — 97.3% • Wheel — 96–99% • Hidden Clash — 95–97% • Olympus — ~96% • Plinko — 93–99% • Slots — 91% The Plinko tables are not hand-written. They are generated from the binomial distribution and normalised to a target RTP, so every line count from 8 to 16 is mathematically consistent. All 27 combinations were verified. No real money. None. No purchases. No ads. No currency to buy. No way to cash out. Every chip in your balance was mined or won inside the game, and it stays there. This is a casino simulator built for the feeling — the climb of a Crash curve, the bounce of a Plinko ball, the pull of a slot lever — without any of the harm. Also in here • Community chat and a live feed of what other players just won • Crash runs one shared round — everyone watches the same rocket climb • Global ranking, a weekly race and 14 achievements • Full English and Portuguese interface • Sound, with a toggle if you'd rather not • Your progress saves automatically, and your bankroll is yours alone Early access: the game is playable end to end, but it is still being polished. Feedback in the forum is read and acted on.
The casino where every chip is mined Nobody gives you chips here. You dig them out yourself. Start with a pickaxe and a coin. Every click mines chips straight into your balance. Spend them on a better pickaxe, or on a mining bot that keeps working while you play — then take that stack to the floor and see how long it lasts. Ten games. Dice, Mines, Crash, Plinko, Slots, Wheel, European Roulette, Blackjack, Olympus and Hidden Clash — plus the Mine itself, where the whole thing starts. Hidden Clash — pick in secret, fight in public Knight beats Assassin, Assassin beats Mage, Mage beats Knight. You choose in secret and both sides reveal at once. THE GAUNTLET is you against the house. Every win doubles what is riding: bank it, or pick again and press on — lose one and the whole run goes. Ten rungs, up to 972.80x, and exactly 95% return on every single one of them. THE ARENA is you against another player. You seal a pick and your challenge stands for 48 hours; whoever takes it puts up the same entry. Their record, streak, class rates and last five picks are public — read them before you pick, and remember they can read yours. Provably fair, and we mean it Every result comes from HMAC-SHA256(server seed, "client seed:nonce:cursor") — the same scheme real money casinos use. You can set your own client seed, check the server seed hash before you bet, and rotate the seed to reveal the previous one and verify every round you played with it. The house edge is published, per game, right in the interface: • Dice — 99% • Crash — 99% • Mines — 99% • Blackjack — ~99% • Roulette — 97.3% • Wheel — 96–99% • Hidden Clash — 95–97% • Olympus — ~96% • Plinko — 93–99% • Slots — 91% The Plinko tables are not hand-written. They are generated from the binomial distribution and normalised to a target RTP, so every line count from 8 to 16 is mathematically consistent. All 27 combinations were verified. No real money. None. No purchases. No ads. No currency to buy. No way to cash out. Every chip in your balance was mined or won inside the game, and it stays there. This is a casino simulator built for the feeling — the climb of a Crash curve, the bounce of a Plinko ball, the pull of a slot lever — without any of the harm. Also in here • Community chat and a live feed of what other players just won • Crash runs one shared round — everyone watches the same rocket climb • Global ranking, a weekly race and 14 achievements • Full English and Portuguese interface • Sound, with a toggle if you'd rather not • Your progress saves automatically, and your bankroll is yours alone Early access: the game is playable end to end, but it is still being polished. Feedback in the forum is read and acted on.
Votes 6 4 7
Error Rate0%
Loading Screen Mediahttps://cdn.sbox.game/org/trinit/motherlodecasino/loadingscreen/aca27798-b4f5-40f7-873c-53f21eb65fc3.png
Reviews
3 reviews
33.3% Recommended (1) 33.3% Promise (1) 33.3% Needs Work (1)
Usage
1 active now 129 players 192 sessions 201 hours playtime 1 hour avg session
CCU sampled Totals captured
Data
{"SinglePlayer": true}