Twisterverse

thumb
Identtrinit.twisterverse
Created
Updated
Latest Version 338097 563.5 KB +2
Tags blackhole casual clicker destruction disaster incremental physics procedural relaxing simulation singleplayer space tornado upgrades
Links s&box
SummarySteer a tornado from a farmland funnel to a black hole that eats the galaxy! 15 stages of escalating destruction.
Description
Twisterverse starts as a funnel cloud over quiet farmland and ends as a black hole eating the galaxy. Every fence, tree and barn you shred feeds the wind — and the wind never stops wanting more! How it plays Steer your tornado across a procedurally generated world and climb the Enhanced Fujita scale with realistic damage tiers. EF1 flips mobile homes, EF3 levels villages, EF5 erases everything in its path. And that's just the beginning! Beyond EF5 the scale keeps going where meteorology fears to tread — swallow entire cities and skyscrapers, strip the Earth's crust, collapse into a black hole and consume the solar system, the galaxy, and finally… everything. Features • 15 stages of escalation — from Funnel Formation to The End of Everything, across farmland, coastlines, metropolises, wastelands and deep space. • Realistic Fujita-scale destruction — each stage unlocks new damage tiers. What survives an EF2 won't survive an EF4! • You control the path — click to steer the funnel, fight the crosswind, chain combos and choose what gets destroyed. • The wind decays — stop feeding the storm and it starts to die. Keep it alive with well-timed strikes. • Deep upgrade tree and quests — permanent upgrades and goals that scale with your rampage. • Black hole endgame — in the cosmic stages the funnel gives way to an accretion disk with polar jets. • Offline progress and auto-save — the storm keeps churning while you're away. • Slow-burn progression — a run built to last many hours, not minutes. Touch down. Start feeding!
Twisterverse starts as a funnel cloud over quiet farmland and ends as a black hole eating the galaxy. Every fence, tree and barn you shred feeds the wind — and the wind never stops wanting more! How it plays Steer your tornado across a procedurally generated world and climb the Enhanced Fujita scale with realistic damage tiers. EF1 flips mobile homes, EF3 levels villages, EF5 erases everything in its path. And that's just the beginning! Beyond EF5 the scale keeps going where meteorology fears to tread — swallow entire cities and skyscrapers, strip the Earth's crust, collapse into a black hole and consume the solar system, the galaxy, and finally… everything. Features • 15 stages of escalation — from Funnel Formation to The End of Everything, across farmland, coastlines, metropolises, wastelands and deep space. • Realistic Fujita-scale destruction — each stage unlocks new damage tiers. What survives an EF2 won't survive an EF4! • You control the path — click to steer the funnel, fight the crosswind, chain combos and choose what gets destroyed. • The wind decays — stop feeding the storm and it starts to die. Keep it alive with well-timed strikes. • Deep upgrade tree and quests — permanent upgrades and goals that scale with your rampage. • Black hole endgame — in the cosmic stages the funnel gives way to an accretion disk with polar jets. • Offline progress and auto-save — the storm keeps churning while you're away. • Slow-burn progression — a run built to last many hours, not minutes. Touch down. Start feeding!
Votes 20 15 27
Error Rate0%
Loading Screen Mediahttps://cdn.sbox.game/org/trinit/twisterverse/loadingscreen/be4276de-e9a2-4033-b482-a993a1dff8cc.png
Package Referencestitanovsky.low_poly_tree, notbyme.bicycle, facepunch.beech_shrub_wide_small, facepunch.pine_shrub_tall_b, pukes.ghibli_wheat, svin.bicycle, throwupproducs.palma_01, throwupproducs.palma_02, dirtkillergaming.wood_cart_full, ambi.bush_1, ambi.bush_5, ambi.dead_bush, exorealms.carousel, danduw.pickupcar, danduw.pickupcaryellow, assetomelet.coopwarschicken, weevil.rhagodiaspinescens, neptunux.truckcrane, weevil.grevilleajuniperina, defqwop.woodenhousea, defqwop.woodenhouseb, facepunch.tp_ferriswheel, rust.horse, facepunch.vista_farm_building_01, facepunch.vista_farm_building_02, facepunch.vista_farm_building_03, facepunch.vista_farm_fence_01, facepunch.vista_farm_fence_02, facepunch.vista_farm_silo, facepunch.vista_pickup, facepunch.vista_truck, facepunch.vista_van
Reviews
6 reviews
33.3% Recommended (2) 33.3% Promise (2) 33.3% Needs Work (2)
Usage
1 active now 405 players 494 sessions 250 hours playtime 30 minutes avg session
CCU sampled Totals captured
Data
{"SinglePlayer": true}