Close Quarters
by
Tubby
| Summary | Old school breach and clear SWAT shooter |
|---|---|
| Description |
About Close Quarters Close Quarters is my Game Jam 2 submission, for this project I attempted to create a simple version of the old school SWAT games. In the end I didn't manage to get anywhere near as many features in as I wanted, even the AI was scraped together at the last minute. I managed to get a nice shooter base completed in the end with the ability to swap between your primary and secondary weapons. I went for a tactical like movement system where the player feels nice and heavy within their tactical gear. I hope you enjoy the game, I unfortunately was unable to smash out all the bugs once the gamejam timer finished BUT I will be patching as fast as I can in the meantime. I will even get some more features added that didn't get fully finished. - How To Play - Objective: Eliminate all hostiles whilst minimising civillian casualties Attempt to infiltrate the run-down drug ridden building that is currently in an armed conflict. Eliminate all hostiles that attempt to attack you while protecting civillian life. Eliminating all enemies results in a win, killing any civillians deducts overall points. - Controls - Mouse - Look Around WASD - Standard Movement Q and E - Leaning Left & Right Control - Crouch Left Click - Attack 1 & 2 - Change between Primary and Secondary Weapons Right Click - Aim Down Sights F - Interact KeyAbout Close Quarters
Close Quarters is my Game Jam 2 submission, for this project I attempted to create a simple version of the old school SWAT games.
In the end I didn't manage to get anywhere near as many features in as I wanted, even the AI was scraped together at the last minute.
I managed to get a nice shooter base completed in the end with the ability to swap between your primary and secondary weapons. I went for a tactical like movement system where the player feels nice and heavy within their tactical gear.
I hope you enjoy the game, I unfortunately was unable to smash out all the bugs once the gamejam timer finished BUT I will be patching as fast as I can in the meantime. I will even get some more features added that didn't get fully finished.
- How To Play -
Objective: Eliminate all hostiles whilst minimising civillian casualties
Attempt to infiltrate the run-down drug ridden building that is currently in an armed conflict. Eliminate all hostiles that attempt to attack you while protecting civillian life. Eliminating all enemies results in a win, killing any civillians deducts overall points.
- Controls -
Mouse - Look Around
WASD - Standard Movement
Q and E - Leaning Left & Right
Control - Crouch
Left Click - Attack
1 & 2 - Change between Primary and Secondary Weapons
Right Click - Aim Down Sights
F - Interact Key
|
| Votes | 👍70 👎123 ❤️48 |
| Error Rate | 0% |
| Reviews |
22 reviews
0% Recommended (0)
45.5% Promise (10)
54.5% Needs Work (12)
|
| Usage |
1,056 players
1,239 sessions
82 hours playtime
4 minutes avg session
Totals captured
|
| Data | {} |
| Version | Created | Size (modified) | Files | Changes |
|---|---|---|---|---|
| 71028 | 2.9 GB (158.5 MB) | 2416 +1 ~82 -3 | Bug fixes and map changes | |
| 70563 | 2.9 GB (4 MB) | 2418 +2 ~6 | Fixed MainMenu UI issues | |
| 70552 | 2.9 GB (24.4 MB) | 2416 +1 ~15 -1 | oops | |
| 70540 | 2.9 GB (26.4 MB) | 2416 +1 ~18 -11 | Bunch of bug fixes | |
| 70493 | 2.9 GB (405 KB) | 2426 ~6 | GameJam buggy ass release | |
| 70427 | 2.9 GB (185.9 MB) | 2426 +215 ~60 -38 | Pre-Release version | |
| 68633 | 2.9 GB | 2249 +2249 | Initial publish |
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