AURAFARM

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Identverendus.aurafarm
Created
Updated
Latest Version 309805 618 KB ~2
Tags action arcade competitive deathmatch fps free jump meme movement multiplayer pvp rocket shooter surf
Links s&box
SummaryBrainrot surf shooter: rocket-jump ramps, farm aura, unbox CS-style skins, chain class killstreaks. 13 maps, 9 classes, pure W.
Description
AURAFARM It's a surf shooter where everyone spawns with a rocket launcher and the entire point is to look completely unhinged while you kill people. that's the pitch. that's the whole game. here's how it actually goes. you drop in, you lock a brainrot — SIGMA, NPC, RIZZLER, GIGACHAD, BOOMER, YAPPER, DOOMER, MOGGER, ZOOMER, nine of them and they all play nothing alike — and then you go farm aura. aura is the score. you get it by fragging, obviously, but you get WAY more of it by fragging in the dumbest way physically possible. airborne. mid-surf. cross-map noscope off a wall you rocket-jumped onto two seconds ago. the game literally pays extra for style, so nobody plays it safe and every round turns into ten people trying to out-clip each other. movement is the real skill ceiling here. the rocket launcher is permanent, it's not a class perk, everybody always has it, so rocket-jumping and surfing the ramps and bhopping the flats is how you actually get good. a few maps even have a banked skyline track that loops the whole arena up top, so if you want to commit to the bit and just never touch the ground, that's a valid build, go for it. pick a class and STICK with it. every one has three killstreak rewards that ramp up the longer you stay alive, so a player on a heater is genuinely terrifying. try to hot-swap to a better class in the middle of a fight and the game just kills you on the spot. respawn, streak gone, start over. loyalty gets paid, fraud gets punished. the nasty weapons don't come free. railgun, the AWP that one-shots you, the energy sabre that lunges across the room — you fight over those on the map, you don't spawn holding them. and the skins are the CS thing you already know in your bones: crack cases, chase the rarities, and if you're truly cooked, grind the Electric Diamond on every single gun. and then there's the RATIO BLAST. you charge it by yelling. into your real microphone. out loud, in your room, like a person. when it goes off it strips the shield clean off everyone near you so your squad can clean house. yes it's real. yes they can hear you. that is the entire point. thirteen maps to farm on — the slop, ohio, temple of slop, neon city, a volcano, an ice bowl, a space station, a skatepark, a whole mall, a ziggurat, and whatever skytemple is supposed to be. all free, built on s&box. stop reading the store page. get your aura up.
AURAFARM It's a surf shooter where everyone spawns with a rocket launcher and the entire point is to look completely unhinged while you kill people. that's the pitch. that's the whole game. here's how it actually goes. you drop in, you lock a brainrot — SIGMA, NPC, RIZZLER, GIGACHAD, BOOMER, YAPPER, DOOMER, MOGGER, ZOOMER, nine of them and they all play nothing alike — and then you go farm aura. aura is the score. you get it by fragging, obviously, but you get WAY more of it by fragging in the dumbest way physically possible. airborne. mid-surf. cross-map noscope off a wall you rocket-jumped onto two seconds ago. the game literally pays extra for style, so nobody plays it safe and every round turns into ten people trying to out-clip each other. movement is the real skill ceiling here. the rocket launcher is permanent, it's not a class perk, everybody always has it, so rocket-jumping and surfing the ramps and bhopping the flats is how you actually get good. a few maps even have a banked skyline track that loops the whole arena up top, so if you want to commit to the bit and just never touch the ground, that's a valid build, go for it. pick a class and STICK with it. every one has three killstreak rewards that ramp up the longer you stay alive, so a player on a heater is genuinely terrifying. try to hot-swap to a better class in the middle of a fight and the game just kills you on the spot. respawn, streak gone, start over. loyalty gets paid, fraud gets punished. the nasty weapons don't come free. railgun, the AWP that one-shots you, the energy sabre that lunges across the room — you fight over those on the map, you don't spawn holding them. and the skins are the CS thing you already know in your bones: crack cases, chase the rarities, and if you're truly cooked, grind the Electric Diamond on every single gun. and then there's the RATIO BLAST. you charge it by yelling. into your real microphone. out loud, in your room, like a person. when it goes off it strips the shield clean off everyone near you so your squad can clean house. yes it's real. yes they can hear you. that is the entire point. thirteen maps to farm on — the slop, ohio, temple of slop, neon city, a volcano, an ice bowl, a space station, a skatepark, a whole mall, a ziggurat, and whatever skytemple is supposed to be. all free, built on s&box. stop reading the store page. get your aura up.
Votes 1 3 1
Error Rate0%
Loading Screen Mediahttps://cdn.sbox.game/org/verendus/aurafarm/loadingscreen/ad49c064-ef36-4497-8cef-cebc5d2f3c37.mp4
Reviews
3 reviews
33.3% Recommended (1) 0% Promise (0) 66.7% Needs Work (2)
Usage
1 active now 46 players 56 sessions 16 hours playtime 17 minutes avg session
CCU sampled Totals captured
Data
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