Dev Preview Of The Dead
by
vjdanov
| Summary | The default models broke out of the scene editor. Hold the arena, merge commits, survive the patch notes. |
|---|---|
| Description |
The default models broke out of the scene editor. Hold the grey-box arena, merge commits between waves, and survive whatever the patch notes do next. A fast top-down wave survival shooter about the worst day in game development. Every run rolls a new build — arena, release channel, starting weapon, patch-note sequence and boss order. Reroll until you like it, then hit Compile & run. WHAT'S IN THE BUILD • 9 kinds of broken content come for you: Placeholders, T-Posers, Shader Compilers, Null Refs, Breaking Changes, 1GB Exports, Hotload Clones that split in two, ERRORs that burst into their own letters, and the QA Dummy, who patches wounded enemies back up. • Two bosses, three phases each. THE REWRITE (v1.0 → rewritten → rewritten again) and SOON™ (ETA: soon → 2 weeks → TBA). • 8 weapons, 0 balance passes. The Breaking-Change Shotgun, the Unoptimized Launcher, the Deprecated Laser, the Physics Gun, the Tool Gun… and just a crowbar. • Merge commits between waves. Over 20 upgrades like Multishot.dll, Garbage collector, Memory leak, Orbiting floppies and Ctrl+Z. • 26 patch notes rewrite the rules every wave. Bouncy bullets, Big Head Mode, sv_gravity 200, models that failed to load, hotload on save… • 5 release channels. Stable, Nightly, Debug, Experimental and Sandbox. • 9 arenas. Four dev grids and a few very familiar sandbox maps. • Everything is a prop. Spawn props, grab and fling things with the Physics Gun, tie balloons to your problems with the Tool Gun. • Developer console (F1). sv_cheats, god, noclip, give, ent_create, bot_add… Cheated runs don't count. • 19 achievements and online leaderboards for high score, most kills and best wave — all time and this week. CONTROLS WASD move · Mouse aim · hold LMB fire · Space / RMB dash · Q / E rotate camera · 1 2 3 pick a commit · G spawn prop · Z undo · R / mouse wheel switch tool · F freeze · Esc pause · M mute · F1 developer console CREDITS Fonts: Jersey 10 and Pixelify Sans (SIL Open Font License).The default models broke out of the scene editor. Hold the grey-box arena, merge commits between waves, and survive whatever the patch notes do next.
A fast top-down wave survival shooter about the worst day in game development. Every run rolls a new build — arena, release channel, starting weapon, patch-note sequence and boss order. Reroll until you like it, then hit Compile & run.
WHAT'S IN THE BUILD
• 9 kinds of broken content come for you: Placeholders, T-Posers, Shader Compilers, Null Refs, Breaking Changes, 1GB Exports, Hotload Clones that split in two, ERRORs that burst into their own letters, and the QA Dummy, who patches wounded enemies back up.
• Two bosses, three phases each. THE REWRITE (v1.0 → rewritten → rewritten again) and SOON™ (ETA: soon → 2 weeks → TBA).
• 8 weapons, 0 balance passes. The Breaking-Change Shotgun, the Unoptimized Launcher, the Deprecated Laser, the Physics Gun, the Tool Gun… and just a crowbar.
• Merge commits between waves. Over 20 upgrades like Multishot.dll, Garbage collector, Memory leak, Orbiting floppies and Ctrl+Z.
• 26 patch notes rewrite the rules every wave. Bouncy bullets, Big Head Mode, sv_gravity 200, models that failed to load, hotload on save…
• 5 release channels. Stable, Nightly, Debug, Experimental and Sandbox.
• 9 arenas. Four dev grids and a few very familiar sandbox maps.
• Everything is a prop. Spawn props, grab and fling things with the Physics Gun, tie balloons to your problems with the Tool Gun.
• Developer console (F1). sv_cheats, god, noclip, give, ent_create, bot_add… Cheated runs don't count.
• 19 achievements and online leaderboards for high score, most kills and best wave — all time and this week.
CONTROLS
WASD move · Mouse aim · hold LMB fire · Space / RMB dash · Q / E rotate camera · 1 2 3 pick a commit · G spawn prop · Z undo · R / mouse wheel switch tool · F freeze · Esc pause · M mute · F1 developer console
CREDITS
Fonts: Jersey 10 and Pixelify Sans (SIL Open Font License).
|
| Votes | 👍9 👎3 ❤️7 |
| Error Rate | 0% |
| Loading Screen Media | https://cdn.sbox.game/org/vjdanov/dev_preview_of_the_dead/loadingscreen/c1935cd7-8645-41d1-aa5f-9da744fb45f2.mp4 |
| Reviews |
4 reviews
50% Recommended (2)
50% Promise (2)
0% Needs Work (0)
|
| Usage |
1 active now
28 players
36 sessions
12 hours playtime
20 minutes avg session
CCU sampled
Totals captured
|
| Data | {"SinglePlayer": true, "GameConfigConfirmed": true} |
| Version | Created | Size (modified) | Files | Changes |
|---|---|---|---|---|
| 398423 | 2.8 MB (443.2 KB) | 35 +1 ~3 | Changes on 2026-09-29 | |
| 397719 | 2.8 MB (390 KB) | 34 ~1 | Changes on 2026-09-27 | |
| 397718 | 2.8 MB (428.6 KB) | 34 +1 ~3 | Changes on 2026-09-27 | |
| 397696 | 2.8 MB (372.5 KB) | 33 ~1 | Changes on 2026-09-27 | |
| 397692 | 2.8 MB (372.5 KB) | 33 ~1 | Changes on 2026-09-27 | |
| 397691 | 2.8 MB (386.4 KB) | 33 ~2 | Changes on 2026-09-27 | |
| 397687 | 2.8 MB (372 KB) | 33 ~1 | Changes on 2026-09-27 | |
| 397686 | 2.8 MB (401.1 KB) | 33 ~4 | Changes on 2026-09-27 | |
| 397682 | 2.8 MB | 33 +33 | Changes on 2026-09-27 |
Loading history…
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