Crown & Spear

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Identwinthertainment.crownandspear
Created
Updated
Latest Version 396507 1.6 MB +17 ~6
Tags 1v1 2v2 3v3 4v4 ancient army big empires fight greece rome rts strategy
Links s&box
SummaryBuild a Greek or Roman empire, command armies in 2–8 player battles against your friends.
Description
Crown & Spear Ancient RTS. Greece & Rome. Multiplayer (2–8 players) · Solo Sandbox [Image] Features • Base building & resource gathering. • Infantry, archers, cavalry & siege. • Formations, outposts & fortifications. • Advisors & technology. Hero Command Control Alexander, Achilles, Caesar or Germanicus. Melee, bows & abilities. [Image] [Image] What’s next • More maps & community map support. • Ancient buildings & equipment. • More military & civilian units. • Expanded technology & advisor trees. • AI opponents with difficulty levels. • New empires: Persia, Egypt & Germanic tribes. • Sound FX: UI, combat, units, buildings, resources & ambience. • Animation & UI improvements. • Balance & performance. Game Jam III. Feedback & bugs. Main Music: Goliath — Scott Buckley · CC BY 4.0.
Crown & Spear Ancient RTS. Greece & Rome. Multiplayer (2–8 players) · Solo Sandbox [Image] Features • Base building & resource gathering. • Infantry, archers, cavalry & siege. • Formations, outposts & fortifications. • Advisors & technology. Hero Command Control Alexander, Achilles, Caesar or Germanicus. Melee, bows & abilities. [Image] [Image] What’s next • More maps & community map support. • Ancient buildings & equipment. • More military & civilian units. • Expanded technology & advisor trees. • AI opponents with difficulty levels. • New empires: Persia, Egypt & Germanic tribes. • Sound FX: UI, combat, units, buildings, resources & ambience. • Animation & UI improvements. • Balance & performance. Game Jam III. Feedback & bugs. Main Music: Goliath — Scott Buckley · CC BY 4.0.
Votes 2 0 1
Error Rate0%
Usage
1 active now 8 players 8 sessions 2 hours playtime 18 minutes avg session
CCU sampled Totals captured
Data
{"Versus": true, "MultiPlayer": true, "UseCreateGameModal": false, "GameConfigConfirmed": true}