thumb
Identatomicstudio.explore
Created
Updated
Latest Version 367479 3.8 MB ~7 -31
Tags adventure challenging endless exploration fantasy highscore leveling multiplayer party procedural progression pve roguelite rpg singleplayer strategy
Links s&box
Summaryis a co-op roguelite RPG built around a procedurally generated overworld and deep, tactical turn-based combat.
Description
[Image] [Image] [Image] • Procedurally generated overworld with fog of war, roads, biomes and walled cities. • Danger scales with distance from spawn — the deeper you go, the deadlier the foes and the richer the loot. • A living wilderness: monsters repopulate, the night is never safe, and the world keeps moving while you do. • Step into themed Landmark realms — the Molten Heart, Frozen Hollow, Crystal Caverns and Astral Void — each with exclusive enemies, a named guardian, and a relic found nowhere else. [Image] • Row-based grid battles where AP, energy and mana all matter. • Elemental matchups, status effects, crits and big telegraphed boss attacks. • Damage previews, threat readouts and repeat-last-action keep fights fast and readable. [Image] • 10+ classes — Warrior, Necromancer, Chronomancer, Alchemist, Mech Soldier and many more — each with its own kit and resource. • 10 races with permanent traits, plus perks, skill trees, advancements and ascensions. • Factions, god contracts, mechs and caravans stack extra strategy on top. [Image] • Online co-op — explore, fight and loot together as one party. • Pings, a party bar, item gifting and a fair shared stash. • Merit-based loot: no skipping fights to plunder deep treasure. [Image] • Chase the boss to win, or flip on the endless open world and climb the • highscore tiers forever. • Daily-seed challenge — the same world and rolls for everyone, every day. • Persistent meta-progression: unlock classes, climb the leaderboards, fill your codex, and resume your run later. [Image]
[Image] [Image] [Image] • Procedurally generated overworld with fog of war, roads, biomes and walled cities. • Danger scales with distance from spawn — the deeper you go, the deadlier the foes and the richer the loot. • A living wilderness: monsters repopulate, the night is never safe, and the world keeps moving while you do. • Step into themed Landmark realms — the Molten Heart, Frozen Hollow, Crystal Caverns and Astral Void — each with exclusive enemies, a named guardian, and a relic found nowhere else. [Image] • Row-based grid battles where AP, energy and mana all matter. • Elemental matchups, status effects, crits and big telegraphed boss attacks. • Damage previews, threat readouts and repeat-last-action keep fights fast and readable. [Image] • 10+ classes — Warrior, Necromancer, Chronomancer, Alchemist, Mech Soldier and many more — each with its own kit and resource. • 10 races with permanent traits, plus perks, skill trees, advancements and ascensions. • Factions, god contracts, mechs and caravans stack extra strategy on top. [Image] • Online co-op — explore, fight and loot together as one party. • Pings, a party bar, item gifting and a fair shared stash. • Merit-based loot: no skipping fights to plunder deep treasure. [Image] • Chase the boss to win, or flip on the endless open world and climb the • highscore tiers forever. • Daily-seed challenge — the same world and rolls for everyone, every day. • Persistent meta-progression: unlock classes, climb the leaderboards, fill your codex, and resume your run later. [Image]
Votes 26 8 36
Error Rate0%
Loading Screen Mediahttps://cdn.sbox.game/org/atomicstudio/explore/loadingscreen/41901a4a-36fd-4f6b-aa95-099ec39114da.mp4
Reviews
7 reviews
57.1% Recommended (4) 28.6% Promise (2) 14.3% Needs Work (1)
Usage
1 active now 240 players 399 sessions 128 hours playtime 19 minutes avg session
CCU sampled Totals captured
Data
{"Coop": true, "Streamer": true, "TwoPlayer": true, "FourPlayer": true, "MultiPlayer": true, "ThreePlayer": true, "SinglePlayer": true, "GameConfigConfirmed": true, "RecommendedMinPlayers": 1}