| Description |
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[Image]
[Image]
• Procedurally generated overworld with fog of war, roads, biomes and walled cities.
• Danger scales with distance from spawn — the deeper you go, the deadlier the
foes and the richer the loot.
• A living wilderness: monsters repopulate, the night is never safe, and the
world keeps moving while you do.
• Step into themed Landmark realms — the Molten Heart, Frozen Hollow,
Crystal Caverns and Astral Void — each with exclusive enemies, a named
guardian, and a relic found nowhere else.
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• Row-based grid battles where AP, energy and mana all matter.
• Elemental matchups, status effects, crits and big telegraphed boss attacks.
• Damage previews, threat readouts and repeat-last-action keep fights fast and readable.
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• 10+ classes — Warrior, Necromancer, Chronomancer, Alchemist, Mech Soldier
and many more — each with its own kit and resource.
• 10 races with permanent traits, plus perks, skill trees, advancements and ascensions.
• Factions, god contracts, mechs and caravans stack extra strategy on top.
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• Online co-op — explore, fight and loot together as one party.
• Pings, a party bar, item gifting and a fair shared stash.
• Merit-based loot: no skipping fights to plunder deep treasure.
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• Chase the boss to win, or flip on the endless open world and climb the
• highscore tiers forever.
• Daily-seed challenge — the same world and rolls for everyone, every day.
• Persistent meta-progression: unlock classes, climb the leaderboards, fill your
codex, and resume your run later.
[Image]
[Image]
[Image]
[Image]
• Procedurally generated overworld with fog of war, roads, biomes and walled cities.
• Danger scales with distance from spawn — the deeper you go, the deadlier the
foes and the richer the loot.
• A living wilderness: monsters repopulate, the night is never safe, and the
world keeps moving while you do.
• Step into themed Landmark realms — the Molten Heart, Frozen Hollow,
Crystal Caverns and Astral Void — each with exclusive enemies, a named
guardian, and a relic found nowhere else.
[Image]
• Row-based grid battles where AP, energy and mana all matter.
• Elemental matchups, status effects, crits and big telegraphed boss attacks.
• Damage previews, threat readouts and repeat-last-action keep fights fast and readable.
[Image]
• 10+ classes — Warrior, Necromancer, Chronomancer, Alchemist, Mech Soldier
and many more — each with its own kit and resource.
• 10 races with permanent traits, plus perks, skill trees, advancements and ascensions.
• Factions, god contracts, mechs and caravans stack extra strategy on top.
[Image]
• Online co-op — explore, fight and loot together as one party.
• Pings, a party bar, item gifting and a fair shared stash.
• Merit-based loot: no skipping fights to plunder deep treasure.
[Image]
• Chase the boss to win, or flip on the endless open world and climb the
• highscore tiers forever.
• Daily-seed challenge — the same world and rolls for everyone, every day.
• Persistent meta-progression: unlock classes, climb the leaderboards, fill your
codex, and resume your run later.
[Image]
|
| Data | {"Coop": true, "Streamer": true, "TwoPlayer": true, "FourPlayer": true, "MultiPlayer": true, "ThreePlayer": true, "SinglePlayer": true, "GameConfigConfirmed": true, "RecommendedMinPlayers": 1} |