Pixel Pusher

thumb
Identdogecoin.pixelpusher
Created
Updated
Latest Version 366690 364.4 KB ~3
Tags arcade art canvas chip create draw editor library paint pixel platformer play publish pusher remix retro sandbox sprite stage studio tileset walk
Links s&box
SummaryDraw pixels, stamp tiles, compose a stage, then play it as a platformer.
Description
PIXEL PUSHER Draw it. Stamp it. Play it. Paint a sprite, stamp it onto tiles, build a side-view stage, then drop in and run it. Drafts autosave to your Desk. Publish when you want it on the shelf. 🎮 First time Hub → TAKE THE TOUR. Draw → STAGE → DROP IN → grab the three coins → pink exit. Skip anytime. PLAY on the hub just runs Stock the Cooler. 🕹️ Play A / D run Space jump (hold for height) Coins, springs, checkpoints, signs Esc pause · EDIT back to STAGE ✏️ PIXEL LMB draw · RMB erase Wheel zoom · Ctrl+wheel brush size · Shift+wheel frames · Alt+wheel color Middle-mouse pan · side buttons undo / redo Z undo · Y redo · [ ] tool · - / = brush · N new frame · O onion · , . frames · Space play strip TRACE: paste a direct image URL (files.catbox.moe/….png). Ghost only — never saved. 🧱 STAGE WASD pan · Tab or DROP IN Wheel zoom · Ctrl+wheel tile · Shift+wheel stamp Middle-mouse pan · side buttons undo / redo Stamps: paint, flood, start, coin, spring, exit, check, sign GOAL: reach the exit, or grab every coin first 🎵 CHIP Click a cell = note. Right click = pitch. Space = play the loop. Wheel nudges pitch · Ctrl+wheel BPM Click the channel name to mute. 📚 DESK Save project / sprite / tileset / stage. Click a shelf item to open it. Starter stages: Stock the Cooler, Night Shift, Back Lot, Closed Sundays. WORLD is optional (walk the slabs). Esc never dumps your draft.
PIXEL PUSHER Draw it. Stamp it. Play it. Paint a sprite, stamp it onto tiles, build a side-view stage, then drop in and run it. Drafts autosave to your Desk. Publish when you want it on the shelf. 🎮 First time Hub → TAKE THE TOUR. Draw → STAGE → DROP IN → grab the three coins → pink exit. Skip anytime. PLAY on the hub just runs Stock the Cooler. 🕹️ Play A / D run Space jump (hold for height) Coins, springs, checkpoints, signs Esc pause · EDIT back to STAGE ✏️ PIXEL LMB draw · RMB erase Wheel zoom · Ctrl+wheel brush size · Shift+wheel frames · Alt+wheel color Middle-mouse pan · side buttons undo / redo Z undo · Y redo · [ ] tool · - / = brush · N new frame · O onion · , . frames · Space play strip TRACE: paste a direct image URL (files.catbox.moe/….png). Ghost only — never saved. 🧱 STAGE WASD pan · Tab or DROP IN Wheel zoom · Ctrl+wheel tile · Shift+wheel stamp Middle-mouse pan · side buttons undo / redo Stamps: paint, flood, start, coin, spring, exit, check, sign GOAL: reach the exit, or grab every coin first 🎵 CHIP Click a cell = note. Right click = pitch. Space = play the loop. Wheel nudges pitch · Ctrl+wheel BPM Click the channel name to mute. 📚 DESK Save project / sprite / tileset / stage. Click a shelf item to open it. Starter stages: Stock the Cooler, Night Shift, Back Lot, Closed Sundays. WORLD is optional (walk the slabs). Esc never dumps your draft.
Votes 2 0 2
Error Rate0%
Usage
1 active now 2 players 2 sessions 31 minutes playtime 16 minutes avg session
CCU sampled Totals captured
Data
{"Coop": false, "Versus": false, "Streamer": false, "TwoPlayer": false, "FourPlayer": false, "ThreePlayer": false, "SinglePlayer": true}