Orbit Foundry
by
Kalaida Interactive
| Ident | kalay.orbit_foundry |
|---|---|
| Created | |
| Updated | |
| Latest Version | 424545 4.3 MB ~1 |
| Tags | automation building campaign conveyor crafting factory logistics lowpoly management sandbox shipyard simulation singleplayer space station story strategy |
| Links |
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| Summary | Build an orbital shipyard above a gas giant: catch asteroids, smelt and assemble parts, and send a fleet to a new star. |
|---|---|
| Description |
The game is still changing between updates: content, balance and the interface. Your stations carry over. Found a bug or have an idea? Post it in the Forum tab.You run a shipyard in orbit around a gas giant. Asteroids drift past the station all day; your tractor beams pull them in, and your belts turn the rock into parts for a fleet bound for another star. The client is Orbital Industries. Your dispatcher is ORBI, an AI that quotes the regulations, counts every hull plate and slowly gets attached to you. [Image] How it plays • Catch. Beams on the edge of the station grab passing asteroids and break them into ore. Two beams side by side can land the big boulders. • Build. Belts carry ore to smelters, presses and assembly benches. Chapter 1 is hull plates. By chapter 8 you are making flight computers and nitinol antennas. • Ship. Each shipment waits at the dock with its cargo list. Fill it and the ship jumps away; the next one arrives a few minutes later. 22 shipments over 8 chapters. • Night shift. Every eight minutes the station spends two in the giant's shadow. Solar panels go dark, and the batteries you built have to carry the lines. • Further out. Research unlocks faster machines and more floor. From chapter 7 you launch satellites from a cosmodrome for helium-3, ice and metals from the asteroid belt. [Image] What's in the game • A story campaign of 8 chapters that ends with the fleet leaving (and a mug for the employee of the quarter). • ORBI's briefing in chapter 1, short tips when something new shows up, and a guide on H. • Splitters, mergers, sorters with two outputs, underground belts, copy and paste, and blueprints shared between your worlds. • A system map for sending satellites. • A sandbox with everything unlocked and free to build, with day, night and power on your terms. • 16 achievements. English, French and Russian. • Single-player. Nothing can fail: a ship waits at the dock until its cargo is ready. [Image]The game is still changing between updates: content, balance and the interface. Your stations carry over. Found a bug or have an idea? Post it in the Forum tab.You run a shipyard in orbit around a gas giant. Asteroids drift past the station all day; your tractor beams pull them in, and your belts turn the rock into parts for a fleet bound for another star.
The client is Orbital Industries. Your dispatcher is ORBI, an AI that quotes the regulations, counts every hull plate and slowly gets attached to you.
[Image]
How it plays
• Catch. Beams on the edge of the station grab passing asteroids and break them into ore. Two beams side by side can land the big boulders.
• Build. Belts carry ore to smelters, presses and assembly benches. Chapter 1 is hull plates. By chapter 8 you are making flight computers and nitinol antennas.
• Ship. Each shipment waits at the dock with its cargo list. Fill it and the ship jumps away; the next one arrives a few minutes later. 22 shipments over 8 chapters.
• Night shift. Every eight minutes the station spends two in the giant's shadow. Solar panels go dark, and the batteries you built have to carry the lines.
• Further out. Research unlocks faster machines and more floor. From chapter 7 you launch satellites from a cosmodrome for helium-3, ice and metals from the asteroid belt.
[Image]
What's in the game
• A story campaign of 8 chapters that ends with the fleet leaving (and a mug for the employee of the quarter).
• ORBI's briefing in chapter 1, short tips when something new shows up, and a guide on H.
• Splitters, mergers, sorters with two outputs, underground belts, copy and paste, and blueprints shared between your worlds.
• A system map for sending satellites.
• A sandbox with everything unlocked and free to build, with day, night and power on your terms.
• 16 achievements. English, French and Russian.
• Single-player. Nothing can fail: a ship waits at the dock until its cargo is ready.
[Image]
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| Votes | 👍7 👎2 ❤️16 |
| Error Rate | 0% |
| Reviews |
2 reviews
100% Recommended (2)
0% Promise (0)
0% Needs Work (0)
|
| Usage |
2 active now
56 players
90 sessions
56 hours playtime
37 minutes avg session
CCU sampled
Totals captured
|
| Data | {} |
| Version | Created | Size (modified) | Files | Changes |
|---|---|---|---|---|
| 424545 | 45.2 MB (4.3 MB) | 560 ~1 | Changes on 2026-10-17 | |
| 423756 | 45.2 MB (4.6 MB) | 560 ~2 | Changes on 2026-10-15 | |
| 423559 | 45.2 MB (22.4 MB) | 560 ~173 | Changes on 2026-10-14 | |
| 422903 | 112.6 MB (4.6 MB) | 560 ~2 | Changes on 2026-10-12 | |
| 422795 | 112.6 MB (4.7 MB) | 560 ~5 | Changes on 2026-10-12 | |
| 422396 | 112.6 MB (4.5 MB) | 560 ~2 | Changes on 2026-10-10 | |
| 422387 | 112.6 MB (4.5 MB) | 560 ~2 | Changes on 2026-10-10 | |
| 422378 | 112.6 MB (4.3 MB) | 560 ~1 | Changes on 2026-10-10 | |
| 422372 | 112.6 MB (4.5 MB) | 560 ~2 | Changes on 2026-10-10 | |
| 422234 | 112.6 MB (4.3 MB) | 560 ~2 | Changes on 2026-10-09 | |
| 422221 | 112.6 MB (5.8 MB) | 560 +9 ~62 -56 | Changes on 2026-10-09 | |
| 422216 | 112.6 MB (4.3 MB) | 607 ~1 | Changes on 2026-10-09 | |
| 422202 | 112.6 MB | 607 +607 | Changes on 2026-10-09 |
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