Moscart

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Identosmgstudio.moscart
Created
Updated
Latest Version 382262 6.7 MB ~1
Tags actiongame coopgame pve roguelike shooter singleplayer tacticalai tacticalnpcs
Links s&box
SummaryMy first Game Jam: an evolving bioengineered-creature, roguelike built from everything I learned in s&box.
Description
The game is still in early development. first Game Jam! This game is the culmination of everything I’ve learned since I first got access to s&box. It’s a roguelike where you play as Moscart, a bioengineered slime that grows stronger, levels up, and evolves throughout the run. Keep pushing forward, evolve as much as you can, and reach the end of the journey to discover what surprise awaits you. This is a very early version of the game, and there’s still a lot more work to be done. Some sound effects use AI.
The game is still in early development. first Game Jam! This game is the culmination of everything I’ve learned since I first got access to s&box. It’s a roguelike where you play as Moscart, a bioengineered slime that grows stronger, levels up, and evolves throughout the run. Keep pushing forward, evolve as much as you can, and reach the end of the journey to discover what surprise awaits you. This is a very early version of the game, and there’s still a lot more work to be done. Some sound effects use AI.
Votes 42 19 21
Error Rate0%
Package Referencesluke.skeleman, facepunch.w_usp, rust.drone, facepunch.industrial_light_fixture, facepunch.w_spaghellim4, facepunch.w_he_grenade, facepunch.pistol_muzzleflash, facepunch.wtoolgun, gunter.tv, ronan.brainy, krizerptx.pepafaboots, ducksworkshop.mobbosstop, ducksworkshop.mobbosspants, ducksworkshop.mobbossshoes, y9j.cyborg, facepunch.easterbunnyhat, y9j.coat, a3d.mechanical_arms, a3d.jetpack, igorr.streethat, nul.monitor, rust.w_m249
Reviews
16 reviews
31.3% Recommended (5) 50% Promise (8) 18.8% Needs Work (3)
Usage
1 active now 211 players 306 sessions 41 hours playtime 8 minutes avg session
CCU sampled Totals captured
Data
{"Coop": true, "MultiPlayer": true, "SinglePlayer": true, "GameConfigConfirmed": true}