VOID RIOT
| Summary | Neon synthwave arcade racer: link drifts, ride giant loops, land air tricks. Solo or up to 8 players. |
|---|---|
| Description |
Play on keyboard and mouse or pick up a controller. Features • 50 stages campaign: A podium finish unlocks the next stage. • Drift-link boosting: fire the boost in the drift window (PERFECT from 88 %), then flick into the next drift to LINK and stack up to five boosts. • Loops and gravity: giant magnetic loops, wall rides, tube rolls and gravity flips onto upside-down skyways, with an automatic cockpit view in the loops. • Air tricks: push a direction and hit the trick button mid-jump for a front flip, back flip or barrel roll. Bring it round before you land for style points. • Full controller support (Xbox and PlayStation): a classic kart-racer layout with drift on both shoulders and the other shoulder for the drift boost, analog steering, nitro on the triggers and vibration. Every button can be rebound, and a live controller check helps if something is off. • Free 360° camera: look around with the mouse or the right stick, and switch between six views from cockpit to overhead. • Score everything: nitro charges, crystals (+1 % top speed each), slipstream, near misses and overtakes all feed your score. • Live track events: meteor showers, ion storms, raider attacks and scrap convoys, plus a cinematic rescue when you crash. • 6 original cars with their own handling: VXR-9 APEX supercar, SPECTRE HX hypercar, KESTREL K4 widebody drift coupe, BRAWLER 77 muscle car, IRONCLAD EVX armored e-SUV and SPARROW R hot hatch. Each has paint, neon and rim options. • Global leaderboards: the best lap on every stage, plus overall boards for wins and podiums. • Progression: player levels up to 100, achievements and detailed stats, tracked separately for campaign and multiplayer. • Multiplayer for up to 8 players: lobby, track playlists with championship points, practice while you wait and spectator mode for late joiners. • Radio: 13 synthwave, cyberpunk and drum & bass tracks (all 150 BPM or faster), with lights that pulse to the beat. • Training ground that teaches drifting, linking and boosting step by step. Controls Defaults. Everything can be rebound under Settings → Keyboard / Controller. [Table] Credits • Music (CC0, via OpenGameArt.org): MintoDog · Tricks & Traps (Alexander Ehlers) · cynicmusic · congusbongus · G_P · bertsz • Sound effects: "Car Engine Loop 96kHz, 4s" by qubodup (CC BY 3.0) · "Car tire squeal skid loop" by audible-edge (Tom Haigh), loop edit by qubodup (CC BY 3.0) · "100 CC0 SFX #2" by rubberduck (CC0) · completion sound by Brandon Morris (CC0) • Fonts: Orbitron, Rajdhani, Teko and Chakra Petch (SIL Open Font License 1.1) The full list with links is on the in-game CREDITS screen.Play on keyboard and mouse or pick up a controller.
Features
• 50 stages campaign: A podium finish unlocks the next stage.
• Drift-link boosting: fire the boost in the drift window (PERFECT from 88 %), then flick into the next drift to LINK and stack up to five boosts.
• Loops and gravity: giant magnetic loops, wall rides, tube rolls and gravity flips onto upside-down skyways, with an automatic cockpit view in the loops.
• Air tricks: push a direction and hit the trick button mid-jump for a front flip, back flip or barrel roll. Bring it round before you land for style points.
• Full controller support (Xbox and PlayStation): a classic kart-racer layout with drift on both shoulders and the other shoulder for the drift boost, analog steering, nitro on the triggers and vibration. Every button can be rebound, and a live controller check helps if something is off.
• Free 360° camera: look around with the mouse or the right stick, and switch between six views from cockpit to overhead.
• Score everything: nitro charges, crystals (+1 % top speed each), slipstream, near misses and overtakes all feed your score.
• Live track events: meteor showers, ion storms, raider attacks and scrap convoys, plus a cinematic rescue when you crash.
• 6 original cars with their own handling: VXR-9 APEX supercar, SPECTRE HX hypercar, KESTREL K4 widebody drift coupe, BRAWLER 77 muscle car, IRONCLAD EVX armored e-SUV and SPARROW R hot hatch. Each has paint, neon and rim options.
• Global leaderboards: the best lap on every stage, plus overall boards for wins and podiums.
• Progression: player levels up to 100, achievements and detailed stats, tracked separately for campaign and multiplayer.
• Multiplayer for up to 8 players: lobby, track playlists with championship points, practice while you wait and spectator mode for late joiners.
• Radio: 13 synthwave, cyberpunk and drum & bass tracks (all 150 BPM or faster), with lights that pulse to the beat.
• Training ground that teaches drifting, linking and boosting step by step.
Controls
Defaults. Everything can be rebound under Settings → Keyboard / Controller.
[Table]
Credits
• Music (CC0, via OpenGameArt.org): MintoDog · Tricks & Traps (Alexander Ehlers) · cynicmusic · congusbongus · G_P · bertsz
• Sound effects: "Car Engine Loop 96kHz, 4s" by qubodup (CC BY 3.0) · "Car tire squeal skid loop" by audible-edge (Tom Haigh), loop edit by qubodup (CC BY 3.0) · "100 CC0 SFX #2" by rubberduck (CC0) · completion sound by Brandon Morris (CC0)
• Fonts: Orbitron, Rajdhani, Teko and Chakra Petch (SIL Open Font License 1.1)
The full list with links is on the in-game CREDITS screen.
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| Votes | 9 2 14 |
| Error Rate | 0% |
| Loading Screen Media | https://cdn.sbox.game/org/voidforge/void_riot/loadingscreen/3710e380-112d-46c9-b403-fc8a8a19e35f.mp4 |
| Reviews |
3 reviews
66.7% Recommended (2)
33.3% Promise (1)
0% Needs Work (0)
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| Usage |
1 active now
46 players
56 sessions
12 hours playtime
13 minutes avg session
CCU sampled
Totals captured
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| Data | {} |