| Description |
Play on keyboard and mouse or pick up a controller.
Features
• 50 stages campaign: A podium finish unlocks the next stage.
• Drift-link boosting: fire the boost in the drift window (PERFECT from 88 %), then flick into the next drift to LINK and stack up to five boosts.
• Loops and gravity: giant magnetic loops, wall rides, tube rolls and gravity flips onto upside-down skyways, with an automatic cockpit view in the loops.
• Air tricks: push a direction and hit the trick button mid-jump for a front flip, back flip or barrel roll. Bring it round before you land for style points.
• Full controller support (Xbox and PlayStation): a classic kart-racer layout with drift on both shoulders and the other shoulder for the drift boost, analog steering, nitro on the triggers and vibration. Every button can be rebound, and a live controller check helps if something is off.
• Free 360° camera: look around with the mouse or the right stick, and switch between six views from cockpit to overhead.
• Score everything: nitro charges, crystals (+1 % top speed each), slipstream, near misses and overtakes all feed your score.
• Live track events: meteor showers, ion storms, raider attacks and scrap convoys, plus a cinematic rescue when you crash.
• 6 original cars with their own handling: VXR-9 APEX supercar, SPECTRE HX hypercar, KESTREL K4 widebody drift coupe, BRAWLER 77 muscle car, IRONCLAD EVX armored e-SUV and SPARROW R hot hatch. Each has paint, neon and rim options.
• Global leaderboards: the best lap on every stage, plus overall boards for wins and podiums.
• Progression: player levels up to 100, achievements and detailed stats, tracked separately for campaign and multiplayer.
• Multiplayer for up to 8 players: lobby, track playlists with championship points, practice while you wait and spectator mode for late joiners.
• Radio: 13 synthwave, cyberpunk and drum & bass tracks (all 150 BPM or faster), with lights that pulse to the beat.
• Training ground that teaches drifting, linking and boosting step by step.
Controls
Defaults. Everything can be rebound under Settings → Keyboard / Controller.
[Table]
Credits
• Music (CC0, via OpenGameArt.org): MintoDog · Tricks & Traps (Alexander Ehlers) · cynicmusic · congusbongus · G_P · bertsz
• Sound effects: "Car Engine Loop 96kHz, 4s" by qubodup (CC BY 3.0) · "Car tire squeal skid loop" by audible-edge (Tom Haigh), loop edit by qubodup (CC BY 3.0) · "100 CC0 SFX #2" by rubberduck (CC0) · completion sound by Brandon Morris (CC0)
• Fonts: Orbitron, Rajdhani, Teko and Chakra Petch (SIL Open Font License 1.1)
The full list with links is on the in-game CREDITS screen.
Play on keyboard and mouse or pick up a controller.
Features
• 50 stages campaign: A podium finish unlocks the next stage.
• Drift-link boosting: fire the boost in the drift window (PERFECT from 88 %), then flick into the next drift to LINK and stack up to five boosts.
• Loops and gravity: giant magnetic loops, wall rides, tube rolls and gravity flips onto upside-down skyways, with an automatic cockpit view in the loops.
• Air tricks: push a direction and hit the trick button mid-jump for a front flip, back flip or barrel roll. Bring it round before you land for style points.
• Full controller support (Xbox and PlayStation): a classic kart-racer layout with drift on both shoulders and the other shoulder for the drift boost, analog steering, nitro on the triggers and vibration. Every button can be rebound, and a live controller check helps if something is off.
• Free 360° camera: look around with the mouse or the right stick, and switch between six views from cockpit to overhead.
• Score everything: nitro charges, crystals (+1 % top speed each), slipstream, near misses and overtakes all feed your score.
• Live track events: meteor showers, ion storms, raider attacks and scrap convoys, plus a cinematic rescue when you crash.
• 6 original cars with their own handling: VXR-9 APEX supercar, SPECTRE HX hypercar, KESTREL K4 widebody drift coupe, BRAWLER 77 muscle car, IRONCLAD EVX armored e-SUV and SPARROW R hot hatch. Each has paint, neon and rim options.
• Global leaderboards: the best lap on every stage, plus overall boards for wins and podiums.
• Progression: player levels up to 100, achievements and detailed stats, tracked separately for campaign and multiplayer.
• Multiplayer for up to 8 players: lobby, track playlists with championship points, practice while you wait and spectator mode for late joiners.
• Radio: 13 synthwave, cyberpunk and drum & bass tracks (all 150 BPM or faster), with lights that pulse to the beat.
• Training ground that teaches drifting, linking and boosting step by step.
Controls
Defaults. Everything can be rebound under Settings → Keyboard / Controller.
[Table]
Credits
• Music (CC0, via OpenGameArt.org): MintoDog · Tricks & Traps (Alexander Ehlers) · cynicmusic · congusbongus · G_P · bertsz
• Sound effects: "Car Engine Loop 96kHz, 4s" by qubodup (CC BY 3.0) · "Car tire squeal skid loop" by audible-edge (Tom Haigh), loop edit by qubodup (CC BY 3.0) · "100 CC0 SFX #2" by rubberduck (CC0) · completion sound by Brandon Morris (CC0)
• Fonts: Orbitron, Rajdhani, Teko and Chakra Petch (SIL Open Font License 1.1)
The full list with links is on the in-game CREDITS screen.
|