Hold The Keep TD

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Identgglabs.project_deer
Created
Updated
Latest Version 231695 639.4 KB ~8
Tags defense isometric perks roguelike rts strategy survival td tower towerdefense war
Links s&box
SummaryA Tower Defense Roguelike
Description
HOLD THE KEEP A zerg is coming. Who sent them? idk, probably Garry he's up to something these days You're the builder, a thankless job. Good wipes, bad wipes, you load in anyway. How long can you last? That's the game. The waves never stop. Enemies get stronger. The timer at the top is all that matters. No K/D. No ELO. No force wipe. Just survival. Towers shred. Perks stack. RNG giveth, RNG taketh, your econ collapses at 5 min. Don't look at me you shouldn't have force bought that cannon.... Classes - Ranger: Pierce arrows. Cheap, mean, scales with volume. Your reliable opener. The AK/Man at Arms of towers - Soldier: Long-range crossbow with short-range 3x crits and stun. Juan Deag or die kinda thing - Frostwarden: Every shot leaves an ice patch. The path becomes the trap. Frost mage in the house? - Pyromancer: The ground is now on fire. POM PYRO is the way....for us degen types :p - Windrunner: Bouncing gale shots that chain harder the more Wind Towers you stack. Yea idk some builds are just OP The loop 1. Wave incoming. Drop a tower, and your builder handles the rest 2. Enemies die. Gold drops. Get stacked 3. Pick perks. Double Shot? Lucky Strike? Catch....em all! 4. XP time, yes, more, always, now, faster. 5. Bosses are kinda cracked idk what they will do and neither do you, they can't be controlled. 6. Repeat until you get good ;) Build fast, hold strong, get offlined anyway. GLHF
HOLD THE KEEP A zerg is coming. Who sent them? idk, probably Garry he's up to something these days You're the builder, a thankless job. Good wipes, bad wipes, you load in anyway. How long can you last? That's the game. The waves never stop. Enemies get stronger. The timer at the top is all that matters. No K/D. No ELO. No force wipe. Just survival. Towers shred. Perks stack. RNG giveth, RNG taketh, your econ collapses at 5 min. Don't look at me you shouldn't have force bought that cannon.... Classes - Ranger: Pierce arrows. Cheap, mean, scales with volume. Your reliable opener. The AK/Man at Arms of towers - Soldier: Long-range crossbow with short-range 3x crits and stun. Juan Deag or die kinda thing - Frostwarden: Every shot leaves an ice patch. The path becomes the trap. Frost mage in the house? - Pyromancer: The ground is now on fire. POM PYRO is the way....for us degen types :p - Windrunner: Bouncing gale shots that chain harder the more Wind Towers you stack. Yea idk some builds are just OP The loop 1. Wave incoming. Drop a tower, and your builder handles the rest 2. Enemies die. Gold drops. Get stacked 3. Pick perks. Double Shot? Lucky Strike? Catch....em all! 4. XP time, yes, more, always, now, faster. 5. Bosses are kinda cracked idk what they will do and neither do you, they can't be controlled. 6. Repeat until you get good ;) Build fast, hold strong, get offlined anyway. GLHF
Votes 27 35 61
Error Rate0%
Loading Screen Mediahttps://cdn.sbox.game/org/gglabs/project_deer/loadingscreen/c45602dd-4634-4fa1-86d4-ab0a8bce188d.png
Reviews
12 reviews
25% Recommended (3) 25% Promise (3) 50% Needs Work (6)
Usage
358 players 626 sessions 312 hours playtime 30 minutes avg session
Totals captured
Data
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