Locked In

thumb
Identnost.locked_in
Created
Updated
Latest Version 424409 1.6 MB ~11
Tags asymmetrical barricade fps horror multiplayer physics pvp survival teamwork zombie
Links s&box
SummaryScavenge, barricade and survive against relentless hordes of zombies played by other players.
Description
Survive the outbreak — or join it. 💬 Looking for players? Join the Discord! The community organizes playtests and multiplayer sessions where we try to get as many players together as possible. Join to: • Find other players • Get notified about upcoming playtests • Follow development and updates • Report bugs and share feedback 🔗 https://discord.gg/bfXWPzJgMf ⚠️ Active Development Locked In is still actively in development. Expect bugs, unfinished features, placeholder content and ongoing balance changes. 🧟 Humans vs. Zombies A multiplayer survival game focused on teamwork, physics and player interaction. As a Survivor, barricade yourself in, manage your supplies, share ammunition, use the environment to your advantage and work together to survive. As a Zombie, hunt down the remaining survivors, track their movements, break through their defenses and overwhelm them before time runs out. 🔨 Barricade. Improvise. Survive. There is no single way to defend yourself. Board up entrances, move furniture, block pathways and use the physics-driven environment to create your own defenses. Weapons, equipment and supplies can vary between rounds, forcing survivors to adapt and make the most of what they find. 🎙️ Communication Matters Survivors use proximity voice chat, so staying together matters. Find a radio and you can communicate with other survivors over longer distances. Zombies have team-wide voice chat, allowing the horde to coordinate attacks and overwhelm survivor defenses. Locked In is designed around multiplayer and is best experienced with a group of players. Build. Barricade. Survive. [Image]
Survive the outbreak — or join it. 💬 Looking for players? Join the Discord! The community organizes playtests and multiplayer sessions where we try to get as many players together as possible. Join to: • Find other players • Get notified about upcoming playtests • Follow development and updates • Report bugs and share feedback 🔗 https://discord.gg/bfXWPzJgMf ⚠️ Active Development Locked In is still actively in development. Expect bugs, unfinished features, placeholder content and ongoing balance changes. 🧟 Humans vs. Zombies A multiplayer survival game focused on teamwork, physics and player interaction. As a Survivor, barricade yourself in, manage your supplies, share ammunition, use the environment to your advantage and work together to survive. As a Zombie, hunt down the remaining survivors, track their movements, break through their defenses and overwhelm them before time runs out. 🔨 Barricade. Improvise. Survive. There is no single way to defend yourself. Board up entrances, move furniture, block pathways and use the physics-driven environment to create your own defenses. Weapons, equipment and supplies can vary between rounds, forcing survivors to adapt and make the most of what they find. 🎙️ Communication Matters Survivors use proximity voice chat, so staying together matters. Find a radio and you can communicate with other survivors over longer distances. Zombies have team-wide voice chat, allowing the horde to coordinate attacks and overwhelm survivor defenses. Locked In is designed around multiplayer and is best experienced with a group of players. Build. Barricade. Survive. [Image]
Votes 5 0 19
Error Rate0%
Usage
1 active now 38 players 382 sessions 36 hours playtime 6 minutes avg session
CCU sampled Totals captured
Data
{"Coop": true, "Versus": true, "MultiPlayer": true, "GameConfigConfirmed": true, "RecommendedMinPlayers": 2}