Yet Another Sandbox

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Identpcjr.yasbox
Created
Updated
Latest Version 307198 32 MB ~134 -4
Tags achievements orange redo sandbox swb
Links s&box
SummaryYet Another Sandbox gamemode!
Description
Yet Another Sandbox Facepunch Sandbox with extra systems, fixes, and quality-of-life improvements built on top. What's different • Simple Weapon Base (SWB) integration with customizable weapons and attachments (NEW) • Camera effects system — sprint FOV, view bob, breathing sway, landing impact, head tilt, weapon sway • Distance-based explosion screen shake • Cinematic death camera with smooth orbit • Fully overhauled UI with a unified design system and its own identity • Orange-themed physgun with prop highlighting • Blood spurt effects on bullet/melee hits • Hit markers and damage feedback • Admin commands (goto, bring, slap, teleport, sethp) with scoreboard context menu • Prop protection feedback notifications • Redo support (the base only has undo) • Autosave with rotating slots (loadable in single-player) • Spawn cooldown to prevent prop flooding • Floating damage numbers on players • Faster NPC perception using physics queries • Quick cleanup keybind • Improved physgun scroll scaling • Various bug fixes and code cleanup • Full NPC Dresser support (also PR'd to sandbox - https://github.com/Facepunch/sandbox/pull/265) UI Overhaul • Custom design token system for consistent styling across all panels • Unified spacing, typography, and colour scales • Shared reusable components (TabBar, GlassPanel, ActionButton, Tooltip) • Modernised HUD, spawn menu, inventory, chat, scoreboard, and inspector • Redesigned resource select popup with 4-column grid and selection preview • Recently spawned row at the top of every spawn menu page • Prop favorites system — right-click to pin, dedicated favorites page • Admin audit log with real-time notifications and persistent history • Tooltip framework with rich content and auto-positioning • Nameplates with health display and distance fade • Redesigned kill feed with avatars and color-coded names • Voice chat indicator with animated volume bars • Hit marker on dealing damage (players and NPCs) • Low health vignette effect (pulsing red overlay) • Color-coded scoreboard ping • Easy theme customisation via a single tokens file What this ain't This is not a replacement for Official or Unofficial Sandbox gamemodes Is that all? Nope, more stuff is coming! Got ideas, feedback, or feature requests? Drop them in the forums: https://sbox.game/pcjr/yasbox/forum/create-thread New controls B - Redo (minus) - Clean up my props Built on Facepunch Sandbox: https://github.com/Facepunch/sandbox
Yet Another Sandbox Facepunch Sandbox with extra systems, fixes, and quality-of-life improvements built on top. What's different • Simple Weapon Base (SWB) integration with customizable weapons and attachments (NEW) • Camera effects system — sprint FOV, view bob, breathing sway, landing impact, head tilt, weapon sway • Distance-based explosion screen shake • Cinematic death camera with smooth orbit • Fully overhauled UI with a unified design system and its own identity • Orange-themed physgun with prop highlighting • Blood spurt effects on bullet/melee hits • Hit markers and damage feedback • Admin commands (goto, bring, slap, teleport, sethp) with scoreboard context menu • Prop protection feedback notifications • Redo support (the base only has undo) • Autosave with rotating slots (loadable in single-player) • Spawn cooldown to prevent prop flooding • Floating damage numbers on players • Faster NPC perception using physics queries • Quick cleanup keybind • Improved physgun scroll scaling • Various bug fixes and code cleanup • Full NPC Dresser support (also PR'd to sandbox - https://github.com/Facepunch/sandbox/pull/265) UI Overhaul • Custom design token system for consistent styling across all panels • Unified spacing, typography, and colour scales • Shared reusable components (TabBar, GlassPanel, ActionButton, Tooltip) • Modernised HUD, spawn menu, inventory, chat, scoreboard, and inspector • Redesigned resource select popup with 4-column grid and selection preview • Recently spawned row at the top of every spawn menu page • Prop favorites system — right-click to pin, dedicated favorites page • Admin audit log with real-time notifications and persistent history • Tooltip framework with rich content and auto-positioning • Nameplates with health display and distance fade • Redesigned kill feed with avatars and color-coded names • Voice chat indicator with animated volume bars • Hit marker on dealing damage (players and NPCs) • Low health vignette effect (pulsing red overlay) • Color-coded scoreboard ping • Easy theme customisation via a single tokens file What this ain't This is not a replacement for Official or Unofficial Sandbox gamemodes Is that all? Nope, more stuff is coming! Got ideas, feedback, or feature requests? Drop them in the forums: https://sbox.game/pcjr/yasbox/forum/create-thread New controls B - Redo (minus) - Clean up my props Built on Facepunch Sandbox: https://github.com/Facepunch/sandbox
Votes 19 0 21
Error Rate0%
Loading Screen Mediahttps://cdn.sbox.game/org/pcjr/yasbox/loadingscreen/c0937e59-212a-4930-88ae-1f85f551ada2.png
Reviews
3 reviews
100% Recommended (3) 0% Promise (0) 0% Needs Work (0)
Usage
1 active now 120 players 214 sessions 31 hours playtime 9 minutes avg session
CCU sampled Totals captured
Data
{"Coop": false, "MapSelect": true, "TwoPlayer": true, "FourPlayer": true, "MultiPlayer": true, "ThreePlayer": true, "SinglePlayer": true}