| Description |
Yet Another Sandbox
Facepunch Sandbox with extra systems, fixes, and quality-of-life improvements built on top.
What's different
• Simple Weapon Base (SWB) integration with customizable weapons and attachments (NEW)
• Camera effects system — sprint FOV, view bob, breathing sway, landing impact, head tilt, weapon sway
• Distance-based explosion screen shake
• Cinematic death camera with smooth orbit
• Fully overhauled UI with a unified design system and its own identity
• Orange-themed physgun with prop highlighting
• Blood spurt effects on bullet/melee hits
• Hit markers and damage feedback
• Admin commands (goto, bring, slap, teleport, sethp) with scoreboard context menu
• Prop protection feedback notifications
• Redo support (the base only has undo)
• Autosave with rotating slots (loadable in single-player)
• Spawn cooldown to prevent prop flooding
• Floating damage numbers on players
• Faster NPC perception using physics queries
• Quick cleanup keybind
• Improved physgun scroll scaling
• Various bug fixes and code cleanup
• Full NPC Dresser support (also PR'd to sandbox - https://github.com/Facepunch/sandbox/pull/265)
UI Overhaul
• Custom design token system for consistent styling across all panels
• Unified spacing, typography, and colour scales
• Shared reusable components (TabBar, GlassPanel, ActionButton, Tooltip)
• Modernised HUD, spawn menu, inventory, chat, scoreboard, and inspector
• Redesigned resource select popup with 4-column grid and selection preview
• Recently spawned row at the top of every spawn menu page
• Prop favorites system — right-click to pin, dedicated favorites page
• Admin audit log with real-time notifications and persistent history
• Tooltip framework with rich content and auto-positioning
• Nameplates with health display and distance fade
• Redesigned kill feed with avatars and color-coded names
• Voice chat indicator with animated volume bars
• Hit marker on dealing damage (players and NPCs)
• Low health vignette effect (pulsing red overlay)
• Color-coded scoreboard ping
• Easy theme customisation via a single tokens file
What this ain't
This is not a replacement for Official or Unofficial Sandbox gamemodes
Is that all? Nope, more stuff is coming!
Got ideas, feedback, or feature requests? Drop them in the forums: https://sbox.game/pcjr/yasbox/forum/create-thread
New controls
B - Redo
(minus) - Clean up my props
Built on Facepunch Sandbox: https://github.com/Facepunch/sandbox
Yet Another Sandbox
Facepunch Sandbox with extra systems, fixes, and quality-of-life improvements built on top.
What's different
• Simple Weapon Base (SWB) integration with customizable weapons and attachments (NEW)
• Camera effects system — sprint FOV, view bob, breathing sway, landing impact, head tilt, weapon sway
• Distance-based explosion screen shake
• Cinematic death camera with smooth orbit
• Fully overhauled UI with a unified design system and its own identity
• Orange-themed physgun with prop highlighting
• Blood spurt effects on bullet/melee hits
• Hit markers and damage feedback
• Admin commands (goto, bring, slap, teleport, sethp) with scoreboard context menu
• Prop protection feedback notifications
• Redo support (the base only has undo)
• Autosave with rotating slots (loadable in single-player)
• Spawn cooldown to prevent prop flooding
• Floating damage numbers on players
• Faster NPC perception using physics queries
• Quick cleanup keybind
• Improved physgun scroll scaling
• Various bug fixes and code cleanup
• Full NPC Dresser support (also PR'd to sandbox - https://github.com/Facepunch/sandbox/pull/265)
UI Overhaul
• Custom design token system for consistent styling across all panels
• Unified spacing, typography, and colour scales
• Shared reusable components (TabBar, GlassPanel, ActionButton, Tooltip)
• Modernised HUD, spawn menu, inventory, chat, scoreboard, and inspector
• Redesigned resource select popup with 4-column grid and selection preview
• Recently spawned row at the top of every spawn menu page
• Prop favorites system — right-click to pin, dedicated favorites page
• Admin audit log with real-time notifications and persistent history
• Tooltip framework with rich content and auto-positioning
• Nameplates with health display and distance fade
• Redesigned kill feed with avatars and color-coded names
• Voice chat indicator with animated volume bars
• Hit marker on dealing damage (players and NPCs)
• Low health vignette effect (pulsing red overlay)
• Color-coded scoreboard ping
• Easy theme customisation via a single tokens file
What this ain't
This is not a replacement for Official or Unofficial Sandbox gamemodes
Is that all? Nope, more stuff is coming!
Got ideas, feedback, or feature requests? Drop them in the forums: https://sbox.game/pcjr/yasbox/forum/create-thread
New controls
B - Redo
(minus) - Clean up my props
Built on Facepunch Sandbox: https://github.com/Facepunch/sandbox
|
| Data | {"Coop": true, "Versus": true, "MapSelect": true, "TwoPlayer": true, "FourPlayer": true, "MultiPlayer": true, "ThreePlayer": true, "SinglePlayer": true, "GameConfigConfirmed": true, "RecommendedMinPlayers": 1} |