After Hours
by
pggaming
| Ident | pggaming.laser_tag |
|---|---|
| Created | |
| Updated | |
| Latest Version | 305247 101.2 MB +44 ~16 |
| Tags | achievements action alpha arcade arcade arena atmospheric beta bots casual competitive cyberpunk dark darkness deathmatch electronic fps futuristic game gunplay homepage horde infection laser leaderboards light moody multiplayer multiplayer neon neon playtest pvp quick ricochet shooter shooter stylized synthwave tactical tag tester unfinished wip |
| Links |
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| Summary | Laser Tag in a dark arena. Casual fun for now. |
|---|---|
| Description |
AFTER HOURS The arcade's closed. The blacklight's on. Your glow is the only thing keeping you alive, and the only thing giving you away. A neon laser-tag arena where there's no health bar, just light. Players move through a near-dark blacklight room lit almost entirely by neon: the strips on their own suits, the glowing trim that runs along the cover and floor, and flickering light fixtures overhead that you can shoot out to drop a whole section into darkness. The arena wears your color too. Pick a hue and it runs across your suit strips, your bolts, your grenades, your HUD lives, your clan tag and your chat name, while the floor and cover strips light up and beam in the color of whoever walks past. Laser bolts are real travelling projectiles, so they can be caught, frozen, and thrown back. Still in active development and updated often. ARSENAL (pick your loadout: 4 weapon slots, keys 1-4) - Laser Pistol: semi-auto bolt sidearm; tap V to toggle single vs a tightening 3-round burst, overheats if you mash it. (LMB) - Bolt Grenade: thrown charge that bursts into a 20-bolt spray on a 2s fuse. (LMB) - Portal Gun: place a linked blue/orange pair you physically walk through with momentum carried; one use per pair, then both collapse (30s cooldown). True see-through screen-space portals. (LMB blue / RMB orange) - Time Bubble: thrown orb that deploys a slow-time dome; everything caught inside crawls, and laser bolts physically dent and cave the dome's surface. (LMB) - Tracking Dart: sticks to an enemy and loops audio from their position, so a runner gives themselves away by sound, not a HUD ping. (LMB) - Power Shotgun: 8-pellet cone, grabbed off wall racks (hold R) and equipped to slot 5 (E); overcharges after 3 shots. ABILITIES (locked, always available, not loadout slots) - Force Field (Q): project a refractive dome that catches incoming enemy bolts (up to 20), then fire them straight back at the shooter. Its interior sloshes like a held glob of liquid, and it can even scoop up the map's rain and lob it as a water volley. (Q to equip, hold RMB to project, LMB to fire back) - Lights Out (F): black out your own suit strips and darken your body for ~5s (12s cooldown). In a room where you're seen by your glow, cutting it means you genuinely vanish into the dark. Tagging someone during or just after a cloak scores a cloak kill. MAPS / MODES - Mainline: the main battle arena (FFA + Teams) - Mainline XL: a larger layout (FFA + Teams) - Practice Range: solo trainer with a lane per weapon, launched from TUTORIAL (More arenas, Arena / Siege / Nexus / Crucible, are in the works and shown as locked cards.) MATCH SETUP - No health bar: 3 hits inside a 5-second window tag you OUT for a few seconds and cost a life; run out of lives and you're eliminated. A 0.1s i-frame stops one shotgun cone or grenade fan from burning multiple lives at once, and out-of-combat regen drains accumulated hits, but only while you stay off offensive weapons. - Host-configurable: round length, lives (1-5 or unlimited, default unlimited), hits-to-tag-out (1-5, default 3), life recharge, friendly fire, and 0-5 bots (default 2). - Bots fight with the exact same arsenal you do. Each rolls one of five personalities (Aggressor, Sniper, Flanker, Ambusher, Skirmisher), coordinates with the others to spread out then focus-fire the weakened, and shows up on the scoreboard with its own handle, clan tag and color. PROGRESSION - 27 tracked stats tied to the game's real mechanics: bolts caught on the force field, redirected return-fire tags, portal travels through your own vs enemy portals, cloak kills, lights shot out, and more. - 15 achievements (2 secret). Unlock every one and you earn a secret unlock. - Leaderboards: 14 per-stat categories with Daily / Weekly / All-Time tabs. CONTROLS - WASD: move · Space: jump · Shift: sprint · C: crouch - LMB: fire / throw / place blue portal / fire-back from the force field - RMB: place orange portal / hold to project the Force Field - 1-4: weapon slots · Mouse wheel: cycle slots · E: equip power weapon / interact - Q: Force Field · F: Lights Out · V: pistol single/burst · R: grab power weapon (hold) - T: graffiti spray (hold for the wheel, tap to quick-spray) · Tab: scoreboard · Enter: chatAFTER HOURS
The arcade's closed. The blacklight's on. Your glow is the only thing keeping you alive, and the only thing giving you away.
A neon laser-tag arena where there's no health bar, just light. Players move through a near-dark blacklight room lit almost entirely by neon: the strips on their own suits, the glowing trim that runs along the cover and floor, and flickering light fixtures overhead that you can shoot out to drop a whole section into darkness. The arena wears your color too. Pick a hue and it runs across your suit strips, your bolts, your grenades, your HUD lives, your clan tag and your chat name, while the floor and cover strips light up and beam in the color of whoever walks past. Laser bolts are real travelling projectiles, so they can be caught, frozen, and thrown back. Still in active development and updated often.
ARSENAL (pick your loadout: 4 weapon slots, keys 1-4)
- Laser Pistol: semi-auto bolt sidearm; tap V to toggle single vs a tightening 3-round burst, overheats if you mash it. (LMB)
- Bolt Grenade: thrown charge that bursts into a 20-bolt spray on a 2s fuse. (LMB)
- Portal Gun: place a linked blue/orange pair you physically walk through with momentum carried; one use per pair, then both collapse (30s cooldown). True see-through screen-space portals. (LMB blue / RMB orange)
- Time Bubble: thrown orb that deploys a slow-time dome; everything caught inside crawls, and laser bolts physically dent and cave the dome's surface. (LMB)
- Tracking Dart: sticks to an enemy and loops audio from their position, so a runner gives themselves away by sound, not a HUD ping. (LMB)
- Power Shotgun: 8-pellet cone, grabbed off wall racks (hold R) and equipped to slot 5 (E); overcharges after 3 shots.
ABILITIES (locked, always available, not loadout slots)
- Force Field (Q): project a refractive dome that catches incoming enemy bolts (up to 20), then fire them straight back at the shooter. Its interior sloshes like a held glob of liquid, and it can even scoop up the map's rain and lob it as a water volley. (Q to equip, hold RMB to project, LMB to fire back)
- Lights Out (F): black out your own suit strips and darken your body for ~5s (12s cooldown). In a room where you're seen by your glow, cutting it means you genuinely vanish into the dark. Tagging someone during or just after a cloak scores a cloak kill.
MAPS / MODES
- Mainline: the main battle arena (FFA + Teams)
- Mainline XL: a larger layout (FFA + Teams)
- Practice Range: solo trainer with a lane per weapon, launched from TUTORIAL
(More arenas, Arena / Siege / Nexus / Crucible, are in the works and shown as locked cards.)
MATCH SETUP
- No health bar: 3 hits inside a 5-second window tag you OUT for a few seconds and cost a life; run out of lives and you're eliminated. A 0.1s i-frame stops one shotgun cone or grenade fan from burning multiple lives at once, and out-of-combat regen drains accumulated hits, but only while you stay off offensive weapons.
- Host-configurable: round length, lives (1-5 or unlimited, default unlimited), hits-to-tag-out (1-5, default 3), life recharge, friendly fire, and 0-5 bots (default 2).
- Bots fight with the exact same arsenal you do. Each rolls one of five personalities (Aggressor, Sniper, Flanker, Ambusher, Skirmisher), coordinates with the others to spread out then focus-fire the weakened, and shows up on the scoreboard with its own handle, clan tag and color.
PROGRESSION
- 27 tracked stats tied to the game's real mechanics: bolts caught on the force field, redirected return-fire tags, portal travels through your own vs enemy portals, cloak kills, lights shot out, and more.
- 15 achievements (2 secret). Unlock every one and you earn a secret unlock.
- Leaderboards: 14 per-stat categories with Daily / Weekly / All-Time tabs.
CONTROLS
- WASD: move · Space: jump · Shift: sprint · C: crouch
- LMB: fire / throw / place blue portal / fire-back from the force field
- RMB: place orange portal / hold to project the Force Field
- 1-4: weapon slots · Mouse wheel: cycle slots · E: equip power weapon / interact
- Q: Force Field · F: Lights Out · V: pistol single/burst · R: grab power weapon (hold)
- T: graffiti spray (hold for the wheel, tap to quick-spray) · Tab: scoreboard · Enter: chat
|
| Votes | 👍29 👎6 ❤️55 |
| Error Rate | 0% |
| Loading Screen Media | https://cdn.sbox.game/org/pggaming/laser_tag/loadingscreen/3877ee76-ec08-4a05-88da-68bc3d9c61d8.jpg |
| Reviews |
14 reviews
50% Recommended (7)
35.7% Promise (5)
14.3% Needs Work (2)
|
| Usage |
295 players
569 sessions
37 hours playtime
4 minutes avg session
Totals captured
|
| Data | {"Coop": false, "Versus": true, "NeedsMap": false, "TwoPlayer": true, "FourPlayer": true, "MultiPlayer": true, "ThreePlayer": true, "SinglePlayer": true, "UseCreateGameModal": false} |
| Version | Created | Size (modified) | Files | Changes |
|---|---|---|---|---|
| 305247 | 1.1 GB (101.2 MB) | 1190 +44 ~16 | Pads, color fix | |
| 304939 | 1 GB (22.9 MB) | 1146 +24 ~25 | New lobby | |
| 304063 | 1020.1 MB (26.3 MB) | 1122 +7 ~18 -5 | Update | |
| 302114 | 1006.6 MB (2 MB) | 1120 ~2 -191 | Included folders fix | |
| 302110 | 1.5 GB (806 MB) | 1311 +371 ~11 | Changes on 2026-06-27 | |
| 302099 | 749.5 MB (12.2 MB) | 940 ~13 | Lobby fix | |
| 301910 | 749.5 MB (12.8 MB) | 940 ~21 -8 | Improvements | |
| 301716 | 748.9 MB (40.3 MB) | 948 +6 ~31 -408 | Changes on 2026-06-26 | |
| 292816 | 1.7 GB (13 MB) | 1350 +40 ~22 | More visual changes | |
| 292119 | 1.7 GB (1.8 MB) | 1310 ~2 | Yard Music Fix | |
| 292117 | 1.7 GB (2.5 MB) | 1310 ~5 | Fixed | |
| 292116 | 1.7 GB (7.5 MB) | 1310 ~13 | Practice Range Spawn Fix | |
| 292092 | 1.7 GB (14.2 MB) | 1310 +14 ~17 | Big Patch | |
| 292043 | 1.7 GB (11.7 MB) | 1296 ~22 | Another Big Patch | |
| 291992 | 1.7 GB (36.2 MB) | 1296 +25 ~21 | FPS Testing | |
| 291948 | 1.7 GB (64.2 MB) | 1271 +22 ~27 -22 | NPC fix | |
| 283784 | 1.7 GB (28.5 MB) | 1271 +26 ~19 | Bad Publish :( | |
| 280150 | 1.7 GB (116.7 MB) | 1245 +96 ~28 -4 | Changes on 2026-06-12 | |
| 278295 | 1.6 GB (2.9 MB) | 1151 +3 ~8 | Rain Changes | |
| 278267 | 1.6 GB (2.9 MB) | 1148 +1 ~9 | Quick Fix - Storm Mode - Escape Menu | |
| 278263 | 1.6 GB (15.4 MB) | 1147 +45 ~77 -1 | Practice Range and Lighting | |
| 271151 | 1.6 GB (637.3 KB) | 1105 ~3 | Extravagantly poor performance on new additions. Disabled. | |
| 271134 | 1.6 GB (9.2 MB) | 1105 +35 ~11 -25 | Practice Range and Mainline XL | |
| 269273 | 1.5 GB (7.2 MB) | 1095 +1 ~10 | Changes on 2026-05-23 | |
| 268275 | 1.5 GB (944 KB) | 1094 ~8 -4 | Changes on 2026-05-22 | |
| 267966 | 1.5 GB (786 KB) | 1098 ~7 | First Pass Camera Fix | |
| 267491 | 1.5 GB (570.5 KB) | 1098 ~4 | Quick Ficks | |
| 267463 | 1.5 GB (430.3 MB) | 1098 +387 ~97 -2 | Texture Fix | |
| 267437 | 1.1 GB (290 MB) | 713 +23 ~344 -110 | Time Bubble, Lobby, Sentry | |
| 239289 | 1.2 GB (564 KB) | 800 +2 ~4 | Time Slow Bubble | |
| 238302 | 1.2 GB (473.8 KB) | 798 ~3 | Laser Bolt Trails | |
| 238261 | 1.2 GB (19.8 MB) | 798 +24 ~5 | Power Weapons and Wall Running | |
| 237914 | 1.2 GB (405 KB) | 774 ~5 | Minor Update | |
| 236493 | 1.2 GB (535.2 KB) | 774 ~3 | Menu key is now Escape | |
| 235912 | 1.2 GB (435 KB) | 774 ~3 | Minor Update | |
| 235903 | 1.2 GB (1.7 MB) | 774 +9 ~7 | Tag Recharging HUD | |
| 234996 | 1.2 GB (525.5 KB) | 765 ~4 | Minor Update | |
| 234989 | 1.2 GB (523.9 KB) | 765 ~4 | Minor Update | |
| 234966 | 1.2 GB (21.8 MB) | 765 +18 ~8 | Early Stages Tutorial | |
| 233009 | 1.2 GB (14 MB) | 747 +17 ~10 | Stage 1 tutorial | |
| 229654 | 1.2 GB (514.7 KB) | 730 ~8 | Changes on 2026-05-04 | |
| 229606 | 1.2 GB (585.6 KB) | 730 ~9 -10 | Menu Changes, Spectator Camera, Randomized Colors | |
| 228148 | 1.2 GB (357.6 KB) | 740 ~2 | Changes on 2026-05-03 | |
| 227339 | 1.2 GB (34 MB) | 740 +12 ~2 | Changes on 2026-05-03 | |
| 227323 | 1.1 GB (378.2 KB) | 728 +4 ~2 | Changes on 2026-05-03 | |
| 227309 | 1.1 GB (373.4 KB) | 724 +3 ~2 | Updated some textures | |
| 227259 | 1.1 GB (356 KB) | 721 ~2 | NPC fix | |
| 227245 | 1.1 GB (359.8 KB) | 721 ~3 | Publish fix | |
| 227217 | 1.1 GB (515 KB) | 721 +1 ~4 | Secret Unlock! | |
| 227161 | 1.1 GB (554.2 KB) | 720 +9 ~9 | New Map, New Portals | |
| 222524 | 1.1 GB (6.7 MB) | 711 ~8 | NPC nav mesh | |
| 222334 | 1.1 GB (412.4 MB) | 711 +129 ~8 -25 | Changes on 2026-04-29 | |
| 221285 | 752.7 MB (451.2 KB) | 607 ~5 | Weaponbar Fix | |
| 221238 | 752.7 MB (574.8 KB) | 607 ~12 | Crosshair and Main Menu | |
| 219467 | 752.7 MB (3.9 MB) | 607 +7 ~5 -6 | Changes on 2026-04-28 | |
| 219401 | 752.6 MB (392.7 KB) | 606 ~3 | NPC's default to 1, Grenade performance improvement | |
| 219324 | 752.6 MB (332.7 KB) | 606 ~3 | Bots default to 2 | |
| 218988 | 752.6 MB (6.7 MB) | 606 ~5 | NPC fix | |
| 208468 | 752.6 MB (306.3 KB) | 606 ~2 | Lobby Creation Fix | |
| 208265 | 752.6 MB (305.4 KB) | 606 ~2 | Changes on 2026-04-28 | |
| 208244 | 752.6 MB (383.6 KB) | 606 ~4 | Finalized Crucible Map | |
| 207707 | 752.6 MB (6.8 MB) | 606 ~11 | Return to Lobby Fix | |
| 207685 | 752.6 MB (528 KB) | 606 ~7 | New Map and Burst Fire | |
| 205722 | 752.5 MB (323.9 KB) | 606 ~4 | Percentages for Achievements | |
| 205717 | 752.5 MB (455.4 KB) | 606 +2 ~6 -3 | Leaderboards and Achievements. | |
| 205622 | 763.7 MB (11.6 MB) | 607 +7 ~5 | Main Menu/Lobby pass | |
| 205563 | 752.5 MB (303.9 KB) | 600 ~4 -1 | NPC Pass | |
| 205548 | 752.5 MB (86.2 MB) | 601 +13 ~7 -5 | General Mesh Improvements - New Song | |
| 205524 | 677.7 MB (41.6 MB) | 593 +6 ~2 -3 | Toxic Barrels, NPC's Use Stairs | |
| 205519 | 636.5 MB (41.7 MB) | 590 +7 ~4 | Changes on 2026-04-25 | |
| 205441 | 595.1 MB (99.2 MB) | 583 +72 ~19 | Graffiti Spray and Map Fixes | |
| 203708 | 499.1 MB (33.6 MB) | 511 +16 ~8 | NPC changes, New Dart Gun, Lobby Music | |
| 203446 | 465.9 MB (8.8 MB) | 495 +6 ~5 | Leaking and Splatter | |
| 203182 | 457.4 MB (327.3 KB) | 489 ~5 | Momentum Glow + Light Leak | |
| 202918 | 457.4 MB (243.5 KB) | 489 ~4 | Portal FPS Pass | |
| 202654 | 457.4 MB (238.6 KB) | 489 +6 ~3 | Portal Revamp | |
| 202485 | 457.4 MB (13.8 MB) | 483 +27 ~10 | WeaponBar, Portal, Spraypaint | |
| 202141 | 443.9 MB (302.4 KB) | 456 ~6 | Main Menu Update | |
| 201913 | 443.8 MB (341 KB) | 456 +26 ~6 -2 | Updated Game Title | |
| 201158 | 454.1 MB (816.6 KB) | 432 +17 ~6 | Menus and glowing trim | |
| 199803 | 453.6 MB (171.8 KB) | 415 ~2 | Changes on 2026-04-16 | |
| 199801 | 453.6 MB (171.9 KB) | 415 ~2 | Hotfix279 | |
| 199794 | 453.6 MB (209.5 KB) | 415 ~3 | Hotfix3 | |
| 199792 | 453.6 MB (171.7 KB) | 415 ~2 | Hotfix2 | |
| 199786 | 453.6 MB (208.9 KB) | 415 ~3 | Hotfix | |
| 199770 | 453.6 MB (257.2 KB) | 415 +3 ~7 -1 | Multiplayer Pass v1 | |
| 199681 | 453.6 MB (6.5 MB) | 413 ~5 -6 | Crouch Slide Fix | |
| 199023 | 474.9 MB (21.6 MB) | 419 +7 ~5 | Main Menu Update | |
| 198387 | 453.6 MB (200.3 KB) | 412 ~3 | Changes on 2026-04-14 | |
| 198382 | 453.6 MB (294.3 KB) | 412 +6 ~10 | A Bit of Bots | |
| 198238 | 453.5 MB (316.9 MB) | 406 ~23 -10 | First Person Camera, HUD, and Gunplay polish | |
| 197468 | 454.5 MB (204.1 KB) | 416 ~4 | Refactored | |
| 196589 | 454.5 MB (191.5 KB) | 416 ~3 | Multiplayer Sync Pass | |
| 196560 | 454.5 MB (248.8 KB) | 416 ~8 -3 | New Map | |
| 196449 | 454.5 MB (2 MB) | 419 +157 ~8 | FPS Camera Bug Test | |
| 196196 | 452.7 MB (194.7 MB) | 262 +62 ~9 | Fistful of Features | |
| 195984 | 258.2 MB (134.1 KB) | 200 ~3 -39 | Reupload of previous patch | |
| 195983 | 271.1 MB (164.8 KB) | 239 +1 ~5 | Physics Objects and Floor Strips | |
| 195929 | 271.1 MB (264.6 KB) | 238 +5 ~4 -1347 | Lobby Screen WIP | |
| 195901 | 499.9 MB (264.8 MB) | 1580 +1351 ~10 | Map1 Changes - Better Weapon Viewmodels | |
| 183452 | 241.6 MB (129.9 KB) | 229 ~5 -1 | Lighting Pass, combining mesh for less draw calls | |
| 182841 | 241.6 MB (119.2 KB) | 230 ~3 | Skybox fix | |
| 182837 | 241.6 MB (32.6 MB) | 230 +5 ~7 | Lighting - Arena | |
| 182268 | 209.1 MB (78.1 MB) | 225 +5 ~6 | Reverb - Music - Menus | |
| 182140 | 131.1 MB (272.3 KB) | 220 +1 ~11 | Lighting and Teams | |
| 182091 | 131.2 MB (13.4 MB) | 219 +39 ~4 | Animation Sync | |
| 182043 | 118.2 MB (70.3 KB) | 180 ~3 | Re-patch | |
| 182041 | 118.2 MB (66.5 KB) | 180 ~2 | Resources patch | |
| 182039 | 118.2 MB (6.8 MB) | 180 +23 ~8 -10 | Sound and Outfits | |
| 181732 | 112 MB (151.5 KB) | 167 +6 ~6 -1 | Public Alpha Branch | |
| 181715 | 112 MB (165.4 KB) | 162 +1 ~4 | Multiplayer Test | |
| 181693 | 112 MB (320.7 KB) | 161 ~14 | Apparent asset upload | |
| 181687 | 112.1 MB | 161 +161 | Initital Launch - No Hp |
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