Zombie Survival Revamped
by| Summary | Zombie survival with bot-filled hordes: defend generators, build barricades, survive six waves and turn undead when you die. |
|---|---|
| Description |
Defend together. Die and join the horde. Play solo with bots, or bring friends. First-person zombie survival for 1–48 players. Hold the generators, build barricades and survive six waves. When you fall, return as undead and hunt the remaining survivors. • Survive. Humans hold three generator strongholds through six waves, then make a run for the escape. • Turn. Die and you come back as undead, hunting the friends you just lost. • Build your kit. Choose weapons, traits and trinkets; deploy turrets, zappers, holo shields and repair fields. Press B to select and confirm your kit before the fight. • Fortify. Nail props into barricades, repair doors, keep the generators running. • Always a fight. Bot zombies fill the horde when there aren't enough undead players. • Maps: Lighthouse Point. More original maps, models and improvements are planned. Early development: bugs and rough edges remain. Feedback is welcome in the game's Forum. Credits Dead Shift is built from s&box workshop content. Thank you to every creator below. • arcaneprops: closedammocrate, openedammocrate • blackbarrel: ar15scopea • brax: plank • cloudx: glockcolorful • debelizmik: revolver_bsh715 • defqwop: ar15, asval, berettam9, cheytacm200intervention, cyberpunkkatana, doublebarrel, hatchet, krissvector, machete, sickle, sledgehammer, survivalbackpackprop, tt33, vssvintorez • exorealms: hammer • fkeep: ceramic_tile_floor • fpopium: double_barrel, hammer • gok: w_mac10, w_revolver, w_shotgun • haluca: zombiea_bdy_upper • mapperskai: ak74m, ks23m_23x75, m870, toz_106_20g, weapon_dvl_10, weapon_f1, weapon_fn_40gl, weapon_mr153, weapon_pm_9x18pm, weapon_sr2m_9x21 • mingoelgato: c_battleaxe • opensound: hammer_01, whoosh_short_06, wood_hammer_01, wood_hammer_02, wood_squeak_01, wood_squeak_02 • polyhaven: ornate_medieval_dagger • pukes: beacon_decoy • reizer: rzr_crate_01 • rust: forklifta, rust_crossbow_bolt, v_glock, v_hammer, v_mini_crossbow, v_salvaged_hammer, vana, w_glock, w_mini_crossbow • shovis: stone_tiles_floor_t1 • smallboxstudio: brassknuckles01 • titanovsky: ak47_sw, crossbow, luger, mdl_pgen, molotov_cocktail, pipe_bomb, sniper, suomi_kp • twinsd: gta5wmgminigun • drakefruit props, lighthouse and housesDefend together. Die and join the horde.
Play solo with bots, or bring friends. First-person zombie survival for 1–48 players. Hold the generators, build barricades and survive six waves. When you fall, return as undead and hunt the remaining survivors.
• Survive. Humans hold three generator strongholds through six waves, then make a run for the escape.
• Turn. Die and you come back as undead, hunting the friends you just lost.
• Build your kit. Choose weapons, traits and trinkets; deploy turrets, zappers, holo shields and repair fields. Press B to select and confirm your kit before the fight.
• Fortify. Nail props into barricades, repair doors, keep the generators running.
• Always a fight. Bot zombies fill the horde when there aren't enough undead players.
• Maps: Lighthouse Point. More original maps, models and improvements are planned. Early development: bugs and rough edges remain. Feedback is welcome in the game's Forum.
Credits
Dead Shift is built from s&box workshop content. Thank you to every creator below.
• arcaneprops: closedammocrate, openedammocrate
• blackbarrel: ar15scopea
• brax: plank
• cloudx: glockcolorful
• debelizmik: revolver_bsh715
• defqwop: ar15, asval, berettam9, cheytacm200intervention, cyberpunkkatana, doublebarrel, hatchet, krissvector, machete, sickle, sledgehammer, survivalbackpackprop, tt33, vssvintorez
• exorealms: hammer
• fkeep: ceramic_tile_floor
• fpopium: double_barrel, hammer
• gok: w_mac10, w_revolver, w_shotgun
• haluca: zombiea_bdy_upper
• mapperskai: ak74m, ks23m_23x75, m870, toz_106_20g, weapon_dvl_10, weapon_f1, weapon_fn_40gl, weapon_mr153, weapon_pm_9x18pm, weapon_sr2m_9x21
• mingoelgato: c_battleaxe
• opensound: hammer_01, whoosh_short_06, wood_hammer_01, wood_hammer_02, wood_squeak_01, wood_squeak_02
• polyhaven: ornate_medieval_dagger
• pukes: beacon_decoy
• reizer: rzr_crate_01
• rust: forklifta, rust_crossbow_bolt, v_glock, v_hammer, v_mini_crossbow, v_salvaged_hammer, vana, w_glock, w_mini_crossbow
• shovis: stone_tiles_floor_t1
• smallboxstudio: brassknuckles01
• titanovsky: ak47_sw, crossbow, luger, mdl_pgen, molotov_cocktail, pipe_bomb, sniper, suomi_kp
• twinsd: gta5wmgminigun
• drakefruit props, lighthouse and houses
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| Votes | 👍1 👎3 ❤️9 |
| Error Rate | 0% |
| Loading Screen Media | https://cdn.sbox.game/org/zssb/deadshift/loadingscreen/fb76eae7-8b48-4afd-95bf-140778d2471f.jpg |
| Editor References | gok.w_mac10, gok.w_shotgun, titanovsky.mdl_pgen, facepunch.binbag_pile_a2, facepunch.v_usp, facepunch.w_usp, facepunch.grass_clump_a, facepunch.v_mp5, facepunch.w_mp5, mapperskai.weapon_f1, mapperskai.weapon_pm_9x18pm, mapperskai.ak74m, mapperskai.m870, mapperskai.weapon_fn_40gl, mapperskai.toz_106_20g, mapperskai.ks23m_23x75, mapperskai.weapon_sr2m_9x21, mapperskai.weapon_mr153, mapperskai.weapon_mpl_40, pukes.beacon_decoy, facepunch.v_trenchknife, titanovsky.ak47_sw, facepunch.v_spaghellim4, facepunch.w_spaghellim4, facepunch.v_crowbar, facepunch.w_crowbar, facepunch.w_trenchknife, mapperskai.weapon_dvl_10, facepunch.pot_01a, facepunch.wooden_chair_a, rust.rust_crossbow_bolt, facepunch.kitchen_utensils_a_ladle, facepunch.v_m4a1, facepunch.w_m4a1, fpopium.hammer, facepunch.v_he_grenade, facepunch.w_he_grenade, facepunch.v_m700, reizer.rzr_crate_01, facepunch.w_m700, facepunch.impactgeneric, facepunch.impactfleshmist, facepunch.fryingpan, twinsd.gta5wmgminigun, facepunch.40mmgrenade, danduw.pickupcar, danduw.pickupcaryellow, smallboxstudio.brassknuckles01, facepunch.v_first_person_arms_human, facepunch.v_physgun, facepunch.w_physgun, facepunch.vmagnum, arcaneprops.closedammocrate, arcaneprops.openedammocrate, facepunch.sightranged, facepunch.w_1911, facepunch.v_1911, facepunch.v_first_person_arms_citizen, defqwop.krissvector, defqwop.remingtonmodel31, defqwop.medievalsword, defqwop.berettam9, defqwop.hatchet, defqwop.sickle, defqwop.revolver, defqwop.ar15, defqwop.vssvintorez, defqwop.survivalbackpackprop, debelizmik.revolver_bsh715, defqwop.sledgehammer, defqwop.tt33, defqwop.machete, defqwop.cheytacm200intervention, defqwop.doublebarrel, defqwop.ppsh41, defqwop.asval, cloudx.glockcolorful, rust.powerlinepolec, blackbarrel.ar15scopea, opensound.hammer_01, opensound.whoosh_short_06, opensound.wood_hammer_01, opensound.wood_hammer_02, opensound.wood_squeak_01, opensound.wood_squeak_02, rust.v_glock, rust.v_mini_crossbow, rust.w_glock, rust.w_mini_crossbow, haluca.zombiea_bdy_upper, facepunch.street_lamp_short, facepunch.tactical_gasmask, facepunch.tactical_armour, facepunch.tactical_trousers, facepunch.tactical_gloves, facepunch.oak_tree_3, facepunch.w_magnum |
| Usage |
1 active now
17 players
274 sessions
40 hours playtime
9 minutes avg session
CCU sampled
Totals captured
|
| Data | {"Versus": true, "MultiPlayer": true, "GameConfigConfirmed": true, "RecommendedMaxPlayers": 48, "RecommendedMinPlayers": 1} |
| Version | Created | Size (modified) | Files | Changes |
|---|---|---|---|---|
| 422061 | 3.1 GB (94.5 MB) | 4178 +29 ~253 -9 | Lighthouse polish, door traversal and wardrobe/HUD fixes | |
| 421760 | 3.1 GB (2.8 MB) | 4158 ~3 | Fix zombie clothing resource metadata | |
| 421758 | 3.1 GB (1.5 GB) | 4158 +1091 ~1102 -1412 | Lighthouse overhaul, new audio and RU/ZH languages | |
| 410653 | 2.5 GB (7.8 MB) | 4479 +399 ~1 | Fix static scene models and compiled meshes | |
| 410645 | 2.5 GB (3.9 MB) | 4080 ~36 | Changes on 2026-10-05 | |
| 410641 | 2.5 GB (11 MB) | 4080 +70 ~30 -872 | Changes on 2026-10-05 | |
| 410624 | 2.5 GB (3.5 MB) | 4882 ~1 | Changes on 2026-10-05 | |
| 410620 | 2.5 GB (11.4 MB) | 4882 ~34 | Changes on 2026-10-05 | |
| 410495 | 2.5 GB (3.6 MB) | 4882 ~10 | Changes on 2026-10-04 | |
| 410486 | 2.5 GB (53 MB) | 4882 +42 ~4 | Changes on 2026-10-04 | |
| 410481 | 2.5 GB (80.2 MB) | 4840 +912 ~98 -2 | Changes on 2026-10-04 | |
| 410391 | 2.4 GB (51.4 MB) | 3930 +68 ~8 | Changes on 2026-10-04 | |
| 410278 | 2.4 GB (42.4 MB) | 3862 +25 ~6 | Changes on 2026-10-04 | |
| 410239 | 2.4 GB (31.4 MB) | 3837 +15 ~6 -33 | Changes on 2026-10-04 | |
| 410204 | 2.4 GB (2 GB) | 3855 +1625 ~88 | Changes on 2026-10-03 | |
| 410155 | 326.8 MB (76.6 MB) | 2230 +749 ~95 -16 | Changes on 2026-10-03 | |
| 410120 | 297.2 MB (4.6 MB) | 1497 ~3 | Changes on 2026-10-03 | |
| 410117 | 297.2 MB (29.6 MB) | 1497 +166 ~30 -6 | Changes on 2026-10-03 | |
| 410105 | 282.6 MB (29.1 MB) | 1337 +42 ~22 | Changes on 2026-10-03 | |
| 410081 | 258.1 MB (4.6 MB) | 1295 ~4 | Changes on 2026-10-03 | |
| 410057 | 258.1 MB (44.5 MB) | 1295 +257 ~31 -53 | Changes on 2026-10-03 | |
| 410036 | 223.6 MB (4.6 MB) | 1091 +16 ~21 | Changes on 2026-10-03 | |
| 409966 | 223.5 MB (4.4 MB) | 1075 +1 ~5 | Changes on 2026-10-03 | |
| 409787 | 223.5 MB (3.2 MB) | 1074 ~2 | Changes on 2026-10-03 | |
| 409785 | 223.5 MB (3.1 MB) | 1074 ~1 | Changes on 2026-10-03 | |
| 409782 | 223.5 MB (4.4 MB) | 1074 ~13 | Changes on 2026-10-03 | |
| 409780 | 223.5 MB (4.3 MB) | 1074 ~3 | Changes on 2026-10-03 | |
| 409773 | 223.5 MB (4.3 MB) | 1074 ~3 | Changes on 2026-10-03 | |
| 409770 | 223.5 MB (4.4 MB) | 1074 +1 ~28 | Changes on 2026-10-03 | |
| 409706 | 223.4 MB (12.4 MB) | 1073 +46 ~229 -23 | Changes on 2026-10-02 | |
| 409647 | 215.4 MB (2.8 MB) | 1050 +23 ~2 | Changes on 2026-10-02 | |
| 409525 | 215.3 MB (11.7 MB) | 1027 +5 ~144 -17 | Changes on 2026-10-02 | |
| 409464 | 207.8 MB (2.8 MB) | 1039 ~9 | Changes on 2026-10-02 | |
| 399334 | 208 MB (100.6 MB) | 1039 +178 ~115 | Changes on 2026-10-02 | |
| 399319 | 115.2 MB (26.7 MB) | 861 +124 ~63 -10 | Changes on 2026-10-02 | |
| 399298 | 98.7 MB (3.7 MB) | 747 +4 ~15 | Changes on 2026-10-02 | |
| 399217 | 98.7 MB (3.6 MB) | 743 ~6 | Changes on 2026-10-01 | |
| 399121 | 98.7 MB (3.7 MB) | 743 ~7 | Changes on 2026-10-01 | |
| 398919 | 99 MB (3.9 MB) | 743 ~5 | Changes on 2026-09-30 | |
| 398876 | 98.9 MB (4.1 MB) | 743 ~199 | Changes on 2026-09-30 | |
| 398852 | 99 MB (9.1 MB) | 743 +5 ~6 -5 | Changes on 2026-09-30 | |
| 398840 | 100.6 MB (62.7 MB) | 743 +5 ~45 | Changes on 2026-09-30 | |
| 398721 | 122.1 MB (3.7 MB) | 738 ~4 | Changes on 2026-09-30 | |
| 398720 | 122.1 MB (3.2 MB) | 738 +2 ~1 | Changes on 2026-09-30 | |
| 398715 | 121.5 MB (2.6 MB) | 736 ~2 -2 | Changes on 2026-09-30 | |
| 398709 | 121.5 MB (2.6 MB) | 738 ~1 | Changes on 2026-09-30 | |
| 398708 | 121.5 MB (3.8 MB) | 738 +3 ~3 | Changes on 2026-09-30 | |
| 398707 | 121.5 MB (2.8 MB) | 735 ~3 | Changes on 2026-09-30 | |
| 398703 | 121.5 MB (3.8 MB) | 735 ~9 | Changes on 2026-09-30 | |
| 398681 | 121.5 MB (3.8 MB) | 735 ~20 | Changes on 2026-09-29 | |
| 398574 | 121.5 MB (3.7 MB) | 735 ~5 | Changes on 2026-09-29 | |
| 398507 | 121.5 MB (3.7 MB) | 735 ~9 | Changes on 2026-09-29 | |
| 398498 | 121.5 MB (3.6 MB) | 735 ~2 | Changes on 2026-09-29 | |
| 398490 | 121.5 MB (2.5 MB) | 735 ~1 | Changes on 2026-09-29 | |
| 398489 | 121.5 MB (3.6 MB) | 735 ~2 | Changes on 2026-09-29 | |
| 398477 | 121.5 MB (2.5 MB) | 735 ~1 | Changes on 2026-09-29 | |
| 398475 | 121.5 MB (3.7 MB) | 735 ~5 | Changes on 2026-09-29 | |
| 398468 | 121.5 MB (3.6 MB) | 735 ~3 | Changes on 2026-09-29 | |
| 398462 | 121.5 MB (5 MB) | 735 +12 ~129 | Changes on 2026-09-29 | |
| 398111 | 120.1 MB (59.6 MB) | 723 ~67 | Changes on 2026-09-28 | |
| 396915 | 119.3 MB (3.4 MB) | 723 ~80 -11 | Changes on 2026-09-26 | |
| 396562 | 157 MB (133 MB) | 734 +79 ~114 -12 | Changes on 2026-09-25 | |
| 396407 | 27.4 MB (3.1 MB) | 667 ~26 | Changes on 2026-09-25 | |
| 396176 | 27.4 MB (3.4 MB) | 667 ~108 | Changes on 2026-09-25 | |
| 395745 | 27.4 MB (3.6 MB) | 667 ~217 -4 | Changes on 2026-09-24 | |
| 395456 | 27.5 MB (2 MB) | 671 ~1 | Changes on 2026-09-24 | |
| 395450 | 27.5 MB (2.9 MB) | 671 +1 ~46 | Changes on 2026-09-24 | |
| 395247 | 27.5 MB (4.4 MB) | 670 +373 ~52 -6 | Changes on 2026-09-23 | |
| 394933 | 26 MB (26.8 MB) | 303 +49 ~61 -62 | Changes on 2026-09-23 | |
| 382458 | 208.5 MB (2.9 MB) | 316 +1 ~5 | Changes on 2026-09-18 | |
| 382396 | 208.5 MB (2 MB) | 315 ~2 | Changes on 2026-09-17 | |
| 382393 | 208.5 MB (2.8 MB) | 315 ~3 | Changes on 2026-09-17 | |
| 382363 | 208.5 MB (2.8 MB) | 315 ~3 | Changes on 2026-09-17 | |
| 382351 | 208.5 MB (2 MB) | 315 ~2 | Changes on 2026-09-17 | |
| 382327 | 208.5 MB (2.8 MB) | 315 ~6 | Changes on 2026-09-17 | |
| 382320 | 208.4 MB (2.8 MB) | 315 +19 ~7 -5 | Changes on 2026-09-17 | |
| 382309 | 208.7 MB | 301 +301 | Changes on 2026-09-17 |
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